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Path: ...!3.eu.feeder.erje.net!feeder.erje.net!weretis.net!feeder8.news.weretis.net!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail From: Dimensional Traveler <dtravel@sonic.net> Newsgroups: comp.sys.ibm.pc.games.rpg Subject: Re: Assassin's Creed Odyssey Date: Sat, 7 Sep 2024 12:35:20 -0700 Organization: A noiseless patient Spider Lines: 29 Message-ID: <vbi9tn$1gfvv$1@dont-email.me> References: <fm3sok-9lo1.ln1@pyrite.ereborbbs.duckdns.org> <vb3lfe$1s8ca$2@dont-email.me> <vb6ops$20n$3@ereborbbs.duckdns.org> <hmthdj1tajmnarlu0qn1jkiscugpjl8k84@4ax.com> <vbedjh$u3v$9@ereborbbs.duckdns.org> <sh9mdj5krrj2tuhkgvtmdu7sehog26s2vh@4ax.com> <lk0q4eFpls8U1@mid.individual.net> <4luodjtqh5alp1nguia8bq9r1qbclra3b3@4ax.com> MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8; format=flowed Content-Transfer-Encoding: 7bit Injection-Date: Sat, 07 Sep 2024 21:35:19 +0200 (CEST) Injection-Info: dont-email.me; posting-host="b45cd6c7ddcb6c386cd85d5a0779d3dd"; logging-data="1589247"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX187Cfn84S8sALs55VsS8mOh" User-Agent: Mozilla Thunderbird Cancel-Lock: sha1:w3k59dhyCm3llaRK7ILSbZaonEI= In-Reply-To: <4luodjtqh5alp1nguia8bq9r1qbclra3b3@4ax.com> Content-Language: en-US Bytes: 2656 On 9/7/2024 9:16 AM, Spalls Hurgenson wrote: > On Fri, 6 Sep 2024 11:49:17 -0500, Altered Beast <j63480576@gmail.com> > wrote: > > > >> It's probably better to err on the side of "too big." I played Zelda: >> Breath of Life and found it about right. I ended up going to a website >> to discover the location of two shrines I was missing in running over >> the area. Breath of Life did it really well, but that is about as AAA a >> game as you can find, being Zelda. You know they did some research on >> the matter. > > YMMV. I've grown increasingly tired of all these huge-for-the-sake- > of-being-huge games. Partly because I just don't want to dedicate 500 > hours to exploring every nook and cranny. But also because -in order > to fill out all these aforementioned nooks and crannies- developers > are increasingly turning towards procedural generation and the result > is just boring grind. I'd much rather a smaller, better paced > adventure. > > But that's just me. The nice thing about modern video gaming is > there's a game to suit EVERYBODY'S taste these days. ;-) > And some that suit nobody's taste but the one person who created it. -- I've done good in this world. Now I'm tired and just want to be a cranky dirty old man.