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Path: ...!weretis.net!feeder8.news.weretis.net!newsfeed.xs3.de!ereborbbs.duckdns.org!.POSTED.192.168.18.6!not-for-mail From: Kyonshi <gmkeros@gmail.com> Newsgroups: comp.sys.ibm.pc.games.rpg Subject: Re: Assassin's Creed Odyssey Date: Sun, 8 Sep 2024 12:02:56 +0200 Organization: Erebor InterNetNews Message-ID: <vbjsog$tti$1@ereborbbs.duckdns.org> References: <fm3sok-9lo1.ln1@pyrite.ereborbbs.duckdns.org> <vb3lfe$1s8ca$2@dont-email.me> <vb6ops$20n$3@ereborbbs.duckdns.org> <hmthdj1tajmnarlu0qn1jkiscugpjl8k84@4ax.com> <vbedjh$u3v$9@ereborbbs.duckdns.org> <sh9mdj5krrj2tuhkgvtmdu7sehog26s2vh@4ax.com> <lk0q4eFpls8U1@mid.individual.net> <4luodjtqh5alp1nguia8bq9r1qbclra3b3@4ax.com> <vbi9tn$1gfvv$1@dont-email.me> NNTP-Posting-Host: c3066ed76bae8bcc0e476efb157ff758 Mime-Version: 1.0 Content-Type: text/plain; charset=UTF-8; format=flowed Content-Transfer-Encoding: 8bit Injection-Date: Sun, 8 Sep 2024 10:02:56 -0000 (UTC) Injection-Info: ereborbbs.duckdns.org; posting-host="192.168.18.6"; logging-data="30642"; mail-complaints-to="usenet@ereborbbs.duckdns.org" User-Agent: Mozilla Thunderbird Content-Language: en-US In-Reply-To: <vbi9tn$1gfvv$1@dont-email.me> Bytes: 2591 Lines: 29 On 9/7/2024 9:35 PM, Dimensional Traveler wrote: > On 9/7/2024 9:16 AM, Spalls Hurgenson wrote: >> On Fri, 6 Sep 2024 11:49:17 -0500, Altered Beast <j63480576@gmail.com> >> wrote: >> >> >> >>> It's probably better to err on the side of "too big." I played Zelda: >>> Breath of Life and found it about right. I ended up going to a website >>> to discover the location of two shrines I was missing in running over >>> the area. Breath of Life did it really well, but that is about as AAA a >>> game as you can find, being Zelda. You know they did some research on >>> the matter. >> >> YMMV. I've grown increasingly tired of all these huge-for-the-sake- >> of-being-huge games. Partly because I just don't want to dedicate 500 >> hours to exploring every nook and cranny. But also because -in order >> to fill out all these aforementioned nooks and crannies- developers >> are increasingly turning towards procedural generation and the result >> is just boring grind. I'd much rather a smaller, better paced >> adventure. >> >> But that's just me. The nice thing about modern video gaming is >> there's a game to suit EVERYBODY'S taste these days. ;-) >> > And some that suit nobody's taste but the one person who created it. > Well, but there were examples of that before. Anyone remember Battlecruiser 3000AD?