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From: olcott <polcott333@gmail.com>
Newsgroups: comp.theory
Subject: Re: Defining a correct simulating halt decider
Date: Wed, 11 Sep 2024 06:49:57 -0500
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On 9/10/2024 6:50 AM, Fred. Zwarts wrote:
> Op 09.sep.2024 om 20:19 schreef olcott:
>> On 9/8/2024 9:53 AM, Mikko wrote:
>>> On 2024-09-07 13:57:00 +0000, olcott said:
>>>
>>>> On 9/7/2024 3:29 AM, Mikko wrote:
>>>>> On 2024-09-07 05:12:19 +0000, joes said:
>>>>>
>>>>>> Am Fri, 06 Sep 2024 06:42:48 -0500 schrieb olcott:
>>>>>>> On 9/6/2024 6:19 AM, Mikko wrote:
>>>>>>>> On 2024-09-05 13:24:20 +0000, olcott said:
>>>>>>>>> On 9/5/2024 2:34 AM, Mikko wrote:
>>>>>>>>>> On 2024-09-03 13:00:50 +0000, olcott said:
>>>>>>>>>>> On 9/3/2024 5:25 AM, Mikko wrote:
>>>>>>>>>>>> On 2024-09-02 16:38:03 +0000, olcott said:
>>>>>>>>>>>>
>>>>>>>>>>>>> A halt decider is a Turing machine that computes the 
>>>>>>>>>>>>> mapping from
>>>>>>>>>>>>> its finite string input to the behavior that this finite 
>>>>>>>>>>>>> string
>>>>>>>>>>>>> specifies.
>>>>>>>>>>>>
>>>>>>>>>>>> A halt decider needn't compute the full behaviour, only whether
>>>>>>>>>>>> that behaviour is finite or infinite.
>>>>>>>>>>>>
>>>>>>>>>>> New slave_stack at:1038c4 Begin Local Halt Decider Simulation
>>>>>>
>>>>>>>>>>> Local Halt Decider: Infinite Recursion Detected Simulation 
>>>>>>>>>>> Stopped
>>>>>>>>>>>
>>>>>>>>>>> Hence  HHH(DDD)==0 is correct
>>>>>>>>>>
>>>>>>>>>> Nice to see that you don't disagree with what said.
>>>>>>>>>> Unvortunately I can't agree with what you say.
>>>>>>>>>> HHH terminates,
>>>>>>>>>> os DDD obviously terminates, too. No valid
>>>>>>>>>
>>>>>>>>> DDD emulated by HHH never reaches it final halt state.
>>>>>>>>
>>>>>>>> If that iis true it means that HHH called by DDD does not return 
>>>>>>>> and
>>>>>>>> therefore is not a ceicder.
>>>>>>> The directly executed HHH is a decider.
>>>>>> What does simulating it change about that?
>>>>>
>>>>> If the simulation is incorrect it may change anything.
>>>>>
>>>> PATHOLOGICAL RELATIONSHIPS CHANGE BEHAVIOR
>>>> PATHOLOGICAL RELATIONSHIPS CHANGE BEHAVIOR
>>>> PATHOLOGICAL RELATIONSHIPS CHANGE BEHAVIOR
>>>> PATHOLOGICAL RELATIONSHIPS CHANGE BEHAVIOR
>>>> PATHOLOGICAL RELATIONSHIPS CHANGE BEHAVIOR
>>>
>>> However, a correct simultation faithfully imitates the original
>>> behaviour.
>>>
>>
>> _DDD()
>> [00002172] 55         push ebp      ; housekeeping
>> [00002173] 8bec       mov ebp,esp   ; housekeeping
>> [00002175] 6872210000 push 00002172 ; push DDD
>> [0000217a] e853f4ffff call 000015d2 ; call HHH(DDD)
>> [0000217f] 83c404     add esp,+04
>> [00002182] 5d         pop ebp
>> [00002183] c3         ret
>> Size in bytes:(0018) [00002183]
>>
>> A correct emulation obeys the x86 machine code even
>> if this machine code catches the machine on fire.
>>
>> It is impossible for an emulation of DDD by HHH to
>> reach machine address 00002183 AND YOU KNOW IT!!!
>>
> 
> It seems olcott also knows that HHH fails to reach the machine address 
> 00002183, because it stop the simulation too soon.

No the issue is the you insist on remaining too stupid
to understand unreachable code.

void Infinite_Recursion()
{
   Infinite_Recursion();
   OutString("Can't possibly get here!");
}

>  A correct simulation 
> by the unmodified world class simulator shows that it does reach machine 
> address 00002183. Even HHH1 shows it. But HHH fails to machine address 
> 00002183.
> Why does olcott ignore this truth? The evidence is overwhelming.


-- 
Copyright 2024 Olcott "Talent hits a target no one else can hit; Genius
hits a target no one else can see." Arthur Schopenhauer