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From: olcott <polcott333@gmail.com>
Newsgroups: comp.theory
Subject: Re: Defining a correct simulating halt decider
Date: Wed, 11 Sep 2024 17:35:07 -0500
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On 9/11/2024 11:23 AM, Fred. Zwarts wrote:
> Op 11.sep.2024 om 13:49 schreef olcott:
>> On 9/10/2024 6:50 AM, Fred. Zwarts wrote:
>>> Op 09.sep.2024 om 20:19 schreef olcott:
>>>> On 9/8/2024 9:53 AM, Mikko wrote:
>>>>> On 2024-09-07 13:57:00 +0000, olcott said:
>>>>>
>>>>>> On 9/7/2024 3:29 AM, Mikko wrote:
>>>>>>> On 2024-09-07 05:12:19 +0000, joes said:
>>>>>>>
>>>>>>>> Am Fri, 06 Sep 2024 06:42:48 -0500 schrieb olcott:
>>>>>>>>> On 9/6/2024 6:19 AM, Mikko wrote:
>>>>>>>>>> On 2024-09-05 13:24:20 +0000, olcott said:
>>>>>>>>>>> On 9/5/2024 2:34 AM, Mikko wrote:
>>>>>>>>>>>> On 2024-09-03 13:00:50 +0000, olcott said:
>>>>>>>>>>>>> On 9/3/2024 5:25 AM, Mikko wrote:
>>>>>>>>>>>>>> On 2024-09-02 16:38:03 +0000, olcott said:
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> A halt decider is a Turing machine that computes the 
>>>>>>>>>>>>>>> mapping from
>>>>>>>>>>>>>>> its finite string input to the behavior that this finite 
>>>>>>>>>>>>>>> string
>>>>>>>>>>>>>>> specifies.
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> A halt decider needn't compute the full behaviour, only 
>>>>>>>>>>>>>> whether
>>>>>>>>>>>>>> that behaviour is finite or infinite.
>>>>>>>>>>>>>>
>>>>>>>>>>>>> New slave_stack at:1038c4 Begin Local Halt Decider Simulation
>>>>>>>>
>>>>>>>>>>>>> Local Halt Decider: Infinite Recursion Detected Simulation 
>>>>>>>>>>>>> Stopped
>>>>>>>>>>>>>
>>>>>>>>>>>>> Hence  HHH(DDD)==0 is correct
>>>>>>>>>>>>
>>>>>>>>>>>> Nice to see that you don't disagree with what said.
>>>>>>>>>>>> Unvortunately I can't agree with what you say.
>>>>>>>>>>>> HHH terminates,
>>>>>>>>>>>> os DDD obviously terminates, too. No valid
>>>>>>>>>>>
>>>>>>>>>>> DDD emulated by HHH never reaches it final halt state.
>>>>>>>>>>
>>>>>>>>>> If that iis true it means that HHH called by DDD does not 
>>>>>>>>>> return and
>>>>>>>>>> therefore is not a ceicder.
>>>>>>>>> The directly executed HHH is a decider.
>>>>>>>> What does simulating it change about that?
>>>>>>>
>>>>>>> If the simulation is incorrect it may change anything.
>>>>>>>
>>>>>> PATHOLOGICAL RELATIONSHIPS CHANGE BEHAVIOR
>>>>>> PATHOLOGICAL RELATIONSHIPS CHANGE BEHAVIOR
>>>>>> PATHOLOGICAL RELATIONSHIPS CHANGE BEHAVIOR
>>>>>> PATHOLOGICAL RELATIONSHIPS CHANGE BEHAVIOR
>>>>>> PATHOLOGICAL RELATIONSHIPS CHANGE BEHAVIOR
>>>>>
>>>>> However, a correct simultation faithfully imitates the original
>>>>> behaviour.
>>>>>
>>>>
>>>> _DDD()
>>>> [00002172] 55         push ebp      ; housekeeping
>>>> [00002173] 8bec       mov ebp,esp   ; housekeeping
>>>> [00002175] 6872210000 push 00002172 ; push DDD
>>>> [0000217a] e853f4ffff call 000015d2 ; call HHH(DDD)
>>>> [0000217f] 83c404     add esp,+04
>>>> [00002182] 5d         pop ebp
>>>> [00002183] c3         ret
>>>> Size in bytes:(0018) [00002183]
>>>>
>>>> A correct emulation obeys the x86 machine code even
>>>> if this machine code catches the machine on fire.
>>>>
>>>> It is impossible for an emulation of DDD by HHH to
>>>> reach machine address 00002183 AND YOU KNOW IT!!!
>>>>
>>>
>>> It seems olcott also knows that HHH fails to reach the machine 
>>> address 00002183, because it stop the simulation too soon.
>>
>> No the issue is the you insist on remaining too stupid
>> to understand unreachable code.
>>
>> void Infinite_Recursion()
>> {
>>    Infinite_Recursion();
>>    OutString("Can't possibly get here!");
> 
> Olcott keeps dreaming of infinite recursions, even when HHH aborts after 
> two cycles. Two is not infinite.
> 

Yet in this same way Infinite_Recursion() itself
it not infinite when HHH aborts it in two cycles.

What makes Infinite_Recursion() non-halting even
when it stops being emulated is that it cannot
possibly reach past its own first instruction.

-- 
Copyright 2024 Olcott "Talent hits a target no one else can hit; Genius
hits a target no one else can see." Arthur Schopenhauer