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From: JAB <noway@nochance.com>
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Single Player FTW
Date: Fri, 11 Oct 2024 08:57:08 +0100
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On 09/10/2024 04:16, Spalls Hurgenson wrote:
> Still, for years publishers parroted the line that multiplayer was the
> only way to profitablity, and strictly single-player games (or even
> single-player modes) were often given short-shrift. There have been
> numerous reports of attempts by developers to push forward
> single-player games that have been shot down by publishers, who told
> the devs that single-player games 'just don't sell'.  And why not?
> Multiplayer games sold tremendously well, and you could attach all
> sorts of live-service features onto the games to rake in even more
> money

I'm not sure it's that they don't sell but instead the really big bucks 
are to be had in multiple-player games that are far more amenable to 
having MTX shoved in them providing a healthy income stream possibly for 
years to come.

Personally the problem I have with multi-player games in general is they 
don't offer that type of narrative game experience which i now prefer. 
Saying that World of Tanks is my most played game by far but even with 
that I think a lot of it ended up as I was playing just because that's 
something I did and not because I was particularly enjoying it.