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From: Dimensional Traveler <dtravel@sonic.net>
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Sony: Blockbuster Games Are "A Death Sentence"
Date: Tue, 22 Oct 2024 07:34:30 -0700
Organization: A noiseless patient Spider
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On 10/22/2024 3:11 AM, Xocyll wrote:
> Spalls Hurgenson <spallshurgenson@gmail.com> looked up from reading the
> entrails of the porn spammer to utter  "The Augury is good, the signs
> say:
> 
>> On Mon, 21 Oct 2024 07:06:53 -0400, Xocyll <Xocyll@gmx.com> wrote:
>>
>>> Spalls Hurgenson <spallshurgenson@gmail.com> looked up from reading the
>>> entrails of the porn spammer to utter  "The Augury is good, the signs
>>> say:
>>>
>>> <Big Snip>
>>>> [Shawn Layton doesn't mention this, but smaller games with shorter
>>>> development cycles would probably also alleviate the necessity for
>>>> mass layoffs after a big game completes, because rather than laying
>>>> off all those artists while the years-long pre-production and
>>>> programming for  your AAA game takes place, you can just shift them
>>>> all over to a smaller project.]
>>>
>>> Ahh but firing them all means more bonus money for the executives.
>>
>> True. The biggest problem with Layton's argument is that it depends on
>> long-term thinking by C-level execs. It requires them to consider the
>> future of the company _beyond_ the immediate quarter. Too often, their
>> concern is only, "what will pop the stock price up a few ticks" and
>> not "what's good for the long-term health of the corporation?"...
>> especially since they're protected by too-high salaries and golden
>> parachutes.
> 
> Even without the parachutes and such, there's no loyalty to a company
> anymore.
> The days of working your entire life in the same company are long gone,
> so it's what will boost our stock value the most this year and therefore
> make my stock options worth more, then I bail out and work for the
> competition (which also forces them to divest their shares in the old
> company before the long term pain sets in.)
> 
That was back when companies were loyal to their employees.  Well, at 
least a lot of them.  Company paid for pension plans and retirement 
benefits used to exist so employees had a _reason_ to stay.  In turn 
companies benefited from the ever more experienced work force.

-- 
I've done good in this world. Now I'm tired and just want to be a cranky 
dirty old man.