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Path: ...!news.mixmin.net!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail From: Dimensional Traveler <dtravel@sonic.net> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: Sony: Blockbuster Games Are "A Death Sentence" Date: Tue, 22 Oct 2024 07:34:30 -0700 Organization: A noiseless patient Spider Lines: 45 Message-ID: <vf8d5l$1h271$3@dont-email.me> References: <56s7hjljk54fnbeph1bhfp4hli3cd8dto1@4ax.com> <88cchjl1jvhddn9r5us7d48q0dqo0kcs81@4ax.com> <pnochjh6thbmt936ee7q66mnql7ucrnopg@4ax.com> <ostehj191vdi727tjgjorf3qf6dna33bg6@4ax.com> MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8; format=flowed Content-Transfer-Encoding: 7bit Injection-Date: Tue, 22 Oct 2024 16:34:30 +0200 (CEST) Injection-Info: dont-email.me; posting-host="3370c7ed1d0361359c2a347a884be0c6"; logging-data="1607905"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX19PRZAvafn0y9flvmyAyUui" User-Agent: Mozilla Thunderbird Cancel-Lock: sha1:p2qnINLarN8h8HLYwlbcCL43d6s= Content-Language: en-US In-Reply-To: <ostehj191vdi727tjgjorf3qf6dna33bg6@4ax.com> Bytes: 3394 On 10/22/2024 3:11 AM, Xocyll wrote: > Spalls Hurgenson <spallshurgenson@gmail.com> looked up from reading the > entrails of the porn spammer to utter "The Augury is good, the signs > say: > >> On Mon, 21 Oct 2024 07:06:53 -0400, Xocyll <Xocyll@gmx.com> wrote: >> >>> Spalls Hurgenson <spallshurgenson@gmail.com> looked up from reading the >>> entrails of the porn spammer to utter "The Augury is good, the signs >>> say: >>> >>> <Big Snip> >>>> [Shawn Layton doesn't mention this, but smaller games with shorter >>>> development cycles would probably also alleviate the necessity for >>>> mass layoffs after a big game completes, because rather than laying >>>> off all those artists while the years-long pre-production and >>>> programming for your AAA game takes place, you can just shift them >>>> all over to a smaller project.] >>> >>> Ahh but firing them all means more bonus money for the executives. >> >> True. The biggest problem with Layton's argument is that it depends on >> long-term thinking by C-level execs. It requires them to consider the >> future of the company _beyond_ the immediate quarter. Too often, their >> concern is only, "what will pop the stock price up a few ticks" and >> not "what's good for the long-term health of the corporation?"... >> especially since they're protected by too-high salaries and golden >> parachutes. > > Even without the parachutes and such, there's no loyalty to a company > anymore. > The days of working your entire life in the same company are long gone, > so it's what will boost our stock value the most this year and therefore > make my stock options worth more, then I bail out and work for the > competition (which also forces them to divest their shares in the old > company before the long term pain sets in.) > That was back when companies were loyal to their employees. Well, at least a lot of them. Company paid for pension plans and retirement benefits used to exist so employees had a _reason_ to stay. In turn companies benefited from the ever more experienced work force. -- I've done good in this world. Now I'm tired and just want to be a cranky dirty old man.