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From: "Chris M. Thomasson" <chris.m.thomasson.1@gmail.com>
Newsgroups: comp.lang.c++
Subject: Re: smrproxy v2
Date: Sun, 27 Oct 2024 21:02:58 -0700
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On 10/27/2024 5:35 PM, jseigh wrote:
> On 10/27/24 18:32, Chris M. Thomasson wrote:
>> On 10/27/2024 3:29 PM, jseigh wrote:
>>> On 10/27/24 15:33, Chris M. Thomasson wrote:
>>>> On 10/25/2024 3:56 PM, jseigh wrote:
>>>>> On 10/25/24 18:00, Chris M. Thomasson wrote:
>>>>>> On 10/18/2024 5:07 AM, jseigh wrote:
>>>>>>> On 10/17/24 19:40, Chris M. Thomasson wrote:
>>>>>>>> On 10/17/2024 2:08 PM, jseigh wrote:
>>>>>>>>> On 10/17/24 16:10, Chris M. Thomasson wrote:
>>>>>>>>>> On 10/17/2024 5:10 AM, jseigh wrote:
>>>>>>>>>>> I replaced the hazard pointer logic in smrproxy.  It's now 
>>>>>>>>>>> wait- free
>>>>>>>>>>> instead of mostly wait-free.  The reader lock logic after 
>>>>>>>>>>> loading
>>>>>>>>>>> the address of the reader lock object into a register is now 2
>>>>>>>>>>> instructions a load followed by a store.  The unlock is same
>>>>>>>>>>> as before, just a store.
>>>>>>>>>>>
>>>>>>>>>>> It's way faster now.
>>>>>>>>>>>
>>>>>>>>>>> It's on the feature/003 branch as a POC.   I'm working on 
>>>>>>>>>>> porting
>>>>>>>>>>> it to c++ and don't want to waste any more time on c version.
>>>>>>>>>>>
>>>>>>>>>>> No idea of it's a new algorithm.  I suspect that since I use
>>>>>>>>>>> the term epoch that it will be claimed that it's ebr, epoch
>>>>>>>>>>> based reclamation, and that all ebr algorithms are equivalent.
>>>>>>>>>>> Though I suppose you could argue it's qsbr if I point out what
>>>>>>>>>>> the quiescent states are.
>>>>>>>>>>
>>>>>>>>>> I have to take a look at it! Been really busy lately. Shit 
>>>>>>>>>> happens.
>>>>>>>>>>
>>>>>>>>>
>>>>>>>>> There's a quick and dirty explanation at
>>>>>>>>> http://threadnought.wordpress.com/
>>>>>>>>>
>>>>>>>>> repo at https://github.com/jseigh/smrproxy
>>>>>>>>>
>>>>>>>>> I'll need to create some memory access diagrams that
>>>>>>>>> visualize how it works at some point.
>>>>>>>>>
>>>>>>>>> Anyway if it's new, another algorithm to use without
>>>>>>>>> attribution.
>>>>>>>>
>>>>>>>> Interesting. From a quick view, it kind of reminds me of a 
>>>>>>>> distributed seqlock for some reason. Are you using an asymmetric 
>>>>>>>> membar in here? in smr_poll ?
>>>>>>>
>>>>>>> Yes, linux membarrier() in smr_poll.
>>>>>>>
>>>>>>> Not seqlock, not least for the reason that exiting the critical 
>>>>>>> region
>>>>>>> is 3 instructions unless you use atomics which are expensive and 
>>>>>>> have
>>>>>>> memory barriers usually.
>>>>>>>
>>>>>>> A lot of the qsbr and ebr reader lock/unlock code is going to look
>>>>>>> somewhat similar so you have to know how the reclaim logic uses it.
>>>>>>> In this case I am slingshotting off of the asymmetric memory 
>>>>>>> barrier.
>>>>>>>
>>>>>>> Earlier at one point I was going to have smrproxy use hazard pointer
>>>>>>> logic or qsbr logic as a config option, but the extra code 
>>>>>>> complexity
>>>>>>> and the fact that qsbr required 2 grace periods kind of made that
>>>>>>> unfeasible.  The qsbr logic was mostly ripped out but there were 
>>>>>>> still
>>>>>>> some pieces there.
>>>>>>>
>>>>>>> Anyway I'm working a c++ version which involves a lot of extra work
>>>>>>> besides just rewriting smrproxy.  There coming up with an api for
>>>>>>> proxies and testcases which tend to be more work than the code that
>>>>>>> they are testing.
>>>>>>
>>>>>> Damn! I almost missed this post! Fucking Thunderbird... Will get 
>>>>>> back to you. Working on something else right now Joe, thanks.
>>>>>>
>>>>>> https://www.facebook.com/share/p/ydGSuPLDxjkY9TAQ/
>>>>>
>>>>>
>>>>> No problem.  The c++ work is progressing pretty slowly, not least in
>>>>> part because the documentation is not always clear as to what
>>>>> something does or even what problem it is supposed to solve.
>>>>> To think I took a pass on on rust because I though it was
>>>>> more complicated than it needed to be.
>>>>
>>>> Never even tried Rust, shit, I am behind the times. ;^)
>>>>
>>>> Humm... I don't think we can get 100% C++ because of the damn 
>>>> asymmetric membar for these rather "specialized" algorithms?
>>>>
>>>> Is C++ thinking about creating a standard way to gain an asymmetric 
>>>> membar?
>>>
>>> I don't think so.  It's platform dependent.  Apart from linux, mostly
>>> it's done with a call to some virtual memory function that flushes
>>> the TLBs (translation lookaside buffers) which involves IPI calls
>>> to all the processors and those have memory barriers.  This is
>>> old, 1973, patent 3,947,823 cited by the patent I did.
>>>
>>> Anyway, I version the code so there's a asymmetric memory barrier
>>> version and an explicit memory barrier version, the latter
>>> being much slower.
>>
>> Ahh, nice! acquire/release, no seq_cst, right? ;^)
>>
> 
> The membar version?  That's a store/load membar so it is expensive.

I was wondering in your c++ version if you had to use any seq_cst 
barriers. I think acquire/release should be good enough. Now, when I say 
C++, I mean pure C++, no calls to FlushProcessWriteBuffers and things 
like that.

I take it that your pure C++ version has no atomic RMW, right? Just 
loads and stores?