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From: Dimensional Traveler <dtravel@sonic.net>
Newsgroups: comp.sys.ibm.pc.games.action,omp.sys.ibm.pc.games.adventure,omp.sys.ibm.pc.games.adv
Subject: Re: Adventure games (was Re: FREE GAME: Return of the Phantom)
Date: Wed, 6 Nov 2024 21:22:41 -0800
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On 11/6/2024 6:17 PM, Ant wrote:
> JAB <noway@nochance.com> wrote:
>> On 06/11/2024 03:45, Justisaur wrote:
>>> On 11/2/2024 7:38 AM, Spalls Hurgenson wrote:
>>>> On Sat, 02 Nov 2024 09:21:59 -0400, Mike S. <Mike_S@nowhere.com>
>>>> wrote:
>>>>
>>>>> On Sat, 02 Nov 2024 01:39:57 +0000, ant@zimage.comANT (Ant) wrote:
>>>>>
>>>>>> What was your favorite adventure games? I did like the humor in the
>>>>>> beginning of Space Quest IV on my friends' fancy full tower 386 PC! I
>>>>>> was jealous!
>>>>>
>>>>> Hero's Quest, later renamed to Quest For Glory is my favorite
>>>>> adventure game of all time. It is also my favorite series. King's
>>>>> Quest IV, V and VI are also some of my favorites. Maniac Mansion is
>>>>> the game that got me into the genre so obviously I have a lot of love
>>>>> for that one.
>>>>
>>>> Ah, favorite adventure games. I can't say I have a favorite but there
>>>> are definitely some I hold above the rest.
>>>>
>>>> "Kings Quest VI" was impressive largely for its production values.
>>>> It's story and puzzles were pure Sierra tripe, but man that game
>>>> looked and sounded great; it was head-n-shoulders above anything else
>>>> at the time (especially the CD-ROM 'talkie' version). You really could
>>>> believe that one day video-games might surpass Hollywood! Also, it was
>>>> one of the first games to offer 'multiple endings', which felt
>>>> amazingly forward-thinking.
>>>>
>>>>
>>>> "Loom" wasn't that great a _game_, but boy did it have atmosphere!
>>>> Even moreso the CD-ROM version, which replaced the tinkly MIDI with
>>>> real CD-Audio. But even the EGA version (which introduced dithering to
>>>> large swathes of the gaming population) was gorgeous; it was amazing
>>>> what you could do with just 16 colors.
> 
> I remember my next door neighbor though it said Doom. Heh! I don't
> remember if I played Loom. I would probably not like it if I did!
> 
> 
>>>> "Mission Critical" is one of my favorite games, ever. While the
>>>> live-action video (mainly used in the intro and closing cinematics)
>>>> weren't that all impressive (sorry, Michael Dorn!) the rest of the
>>>> game was fantastic, with an excellent story, fantastic MIDI
>>>> soundtrack, a fun strategy mini-game and a realistic sci-fi setting.
>>>> Even thirty years later, every time I play it I'm surprised at how
>>>> well it holds up. Well, with the exception of those live-action bits.
>>>>
>>>> "Zork" (in all its many forms) may not be one of my /favorites/ but it
>>>> definitely ranks up there was one of my more memorable adventure
>>>> experiences. I can still remember the vivid impression it had on me as
>>>> I crept through its dungeons one spring morning so long, long ago.
>>>>
>>>>
>>>> "Full Throttle" doesn't get a lot of love but I think it's one of
>>>> LucasArt's best adventure games. It's got humor, drama, and action;
>>>> it's got an terrific voice-acting, great visuals, and an awesome
>>>> soundtrack. The puzzles were a bit hit-or-miss but that was always an
>>>> issue with LucasArts adventures. The action sequences and the game's
>>>> shortness were turn-offs to many too. But the overall package was a
>>>> fantastic experience; LucasArts at their very best.
>>>>
>>>> And there are so many more! Adventure games used to be the
>>>> bread-n-butter of the PC platform. The genre really allowed the PC to
>>>> show-off its impressive RAM, storage and CPU capabilities even as it
>>>> hid the fact that it couldn't move sprites very fast. There were a lot
>>>> of stinkers in the genre too, but so very many classics.
>>>>
>>>> After Myst (or, more importantly, the flood of Myst-clones that aped
>>>> the style but lacked the atmosphere) the adventure game crashed for a
>>>> while, but even then there were still a trickle of games coming out.
>>>> Some of those were quite good too, but none had the impression on me
>>>> that those early DOS-era titles had.
> 
> I still can't get into those graphical adventure games. Give me graphics
> and actions like Atari 2600's Adventure game. ;)
> 
> 
>>> I hated all those games, I did play some Zork, but still hated, and
>>> I never bought it.  HGttG was my most hated, also didn't buy.  Both
>>> were played with friends on their computers.  I remember playing on
>>> of the KQ games ad SQ games that way too. I hated Colossal Cave
>>> Adventure too, but I'd probably have to put it in my least hated.
>>>
>>> Unless you count The Curse of Monkey Island which I actually liked.
> 
>> I have fond memories of the simple text adventures on the Specky 48k
>> (with even more simple names such as Adventure A with the follow up
>> being Adventure B) in the early days as that was one of the staples
>> along with arcade games. It didn't take long for devs. to be more
>> ambitious and you got titles like Sherlock, Valhalla and even hybrids
>> such as The Forth Protocol.
> 
>> The nostalgia is bringing a tear to me eye!
> 
> I could never get into those text adventure games because I hated
> reading. ;)

And here you are now on a text only system....

-- 
I've done good in this world. Now I'm tired and just want to be a cranky 
dirty old man.