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Path: ...!eternal-september.org!feeder2.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail From: JAB <noway@nochance.com> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: Bioshock Remastered - GoG free Date: Wed, 13 Nov 2024 10:59:30 +0000 Organization: A noiseless patient Spider Lines: 14 Message-ID: <vh20qk$25m7d$1@dont-email.me> References: <vgkrsf$362d4$1@dont-email.me> <XmadnUPhm41YoLP6nZ2dnZfqn_cAAAAA@earthlink.com> <kGydnb0QMd5vorP6nZ2dnZfqn_sAAAAA@earthlink.com> <vgq68f$c10p$1@dont-email.me> <jsj1jj553nmnhd2h84kd7khv3i2iouk6ja@4ax.com> <vgsoq7$uvb0$1@dont-email.me> <ai94jj5vbsp2jhh4780isoeht63qnllac9@4ax.com> MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8; format=flowed Content-Transfer-Encoding: 7bit Injection-Date: Wed, 13 Nov 2024 11:59:32 +0100 (CET) Injection-Info: dont-email.me; posting-host="dee1750001ca515bb886a31bc4f3861a"; logging-data="2283757"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX198IPCpVOiRqCb9sZsgxEGz" User-Agent: Mozilla Thunderbird Cancel-Lock: sha1:2tZnVPBgx8KhWpp8SsKEjkA51o0= Content-Language: en-GB In-Reply-To: <ai94jj5vbsp2jhh4780isoeht63qnllac9@4ax.com> Bytes: 1962 On 11/11/2024 15:51, Spalls Hurgenson wrote: > The alternative, of course, is to make the traps so obvious and common > so the enemies/can't/ avoid them because they're all over the place > (a tactic used by "Dark Crusaders of Might & Magic") but then the > ridiculous world design destroys any immersion (who lives in a house > where every floor is covered in oil and every wall covered with > spikes?) I have played Dark Messiah Might and Magic and rather enjoyed it as although as you say the environment is rather silly, I presume Dark Crusaders is the same, it's not a game that takes itself seriously. Are the fight scenes in the film Kingsman realistic, hell no but they are fun to watch!