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Path: ...!weretis.net!feeder9.news.weretis.net!news.quux.org!eternal-september.org!feeder2.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail From: JAB <noway@nochance.com> Newsgroups: comp.sys.ibm.pc.games.action Subject: Crookz: What I miss about games Date: Wed, 20 Nov 2024 11:18:44 +0000 Organization: A noiseless patient Spider Lines: 23 Message-ID: <vhkgil$2d8g$2@dont-email.me> MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8; format=flowed Content-Transfer-Encoding: 7bit Injection-Date: Wed, 20 Nov 2024 12:18:45 +0100 (CET) Injection-Info: dont-email.me; posting-host="c8ffbdfef1fd67e45de82eeedae06c2f"; logging-data="79120"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX1+8gjP4oCKqPI2pjEqE8Tfh" User-Agent: Mozilla Thunderbird Cancel-Lock: sha1:3xeUDin1FcSKPXb6Nfw8TveSwMA= Content-Language: en-GB Bytes: 1986 Well in my quest to find a game to play one handed, until my arm heals, I noticed this mentioned on the Shadow Gambit discussion board on Steam I picked it up and it reminded me of a thread about an ex-Big Cheese from Sony talking about the death of mid-budget games. So the set-up is it's a stealth/tactics game based around a performing heists but with a stereotypically 70's disco/heist movie vibe. The graphics even for a ten year old game are more than acceptable and the gameplay of working out how to get items, disable (or avoid) cameras, get keys to open doors etc. is enjoyable. The over the top characters and not being a game that takes itself seriously also helps. Is it a great game, no but it's a solid and most importantly enjoyable, game. That's kinda what I miss about gaming today, the almost vacuum that's been created between triple-A titles and indie titles. Yes there are obviously still games like this produced (Shadow Gambit is one of them) but there just seem less and less. Oh well!