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Path: ...!eternal-september.org!feeder2.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail From: <bp@www.zefox.net> Newsgroups: sci.electronics.design Subject: Re: OT: Repeatably lobbing "projectiles" Date: Fri, 22 Nov 2024 04:24:25 -0000 (UTC) Organization: A noiseless patient Spider Lines: 55 Message-ID: <vhp11p$119hi$2@dont-email.me> References: <vhmm2k$hpg1$1@dont-email.me> <vhn6hv$kcv9$1@dont-email.me> <vhn7p9$klsd$1@dont-email.me> <vhn9cs$kvbs$1@dont-email.me> <vhn9u8$klsd$3@dont-email.me> <vhngkm$m5fp$1@dont-email.me> <vhnr2o$nurs$1@dont-email.me> <vhokk1$rvpm$3@dont-email.me> <vhorqs$t438$5@dont-email.me> Injection-Date: Fri, 22 Nov 2024 05:24:25 +0100 (CET) Injection-Info: dont-email.me; posting-host="f21524a4a5b163f238de2f1b326a06fc"; logging-data="1091122"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX18JVMPeSTEGFUdB729Eykw9K+lhfTEMNnk=" User-Agent: tin/2.6.2-20221225 ("Pittyvaich") (FreeBSD/14.1-RELEASE-p5 (arm64)) Cancel-Lock: sha1:BwXPDAbKeHIa43KqOGu7vi0Mj4Q= Bytes: 3002 Don Y <blockedofcourse@foo.invalid> wrote: > On 11/21/2024 5:52 PM, bp@www.zefox.net wrote: >> Don Y <blockedofcourse@foo.invalid> wrote: >>> >>> Ideally, I would like the mass to STOP at the destination (not bounce >>> or roll away) but that's a secondary goal. >> >> Apologies if I missed it, but what are the masses and accelerations in play? > > The masses are negotiable. As is the acceleration (as long as you > can overcome gravity). > Per projectile? All the same? Are they fragile? Same aerodynamics, or variable? Grams per cc, or cc's per gram? > The goal is to PLACE a "thing" (projectile) at a specific location > relative to the launcher. And, to have it reach that location > with minimal interaction with anything located between the launcher > and destination. What's the permissible error in position and landing speed? > > E.g., If something was located immediately adjacent to the > launcher, the projectile's path should go OVER the obstacle > and not expect to be able to pass THROUGH it. > That's a mortar or howitzer. > Imagine using a nerf gun to lob those little sponge balls > up, over obstacles -- but, being able to precisely control > the range so they land where planned (no farther nor shorter) Now you're talking projectiles dominated by aerodynamic drag. Does your launcher need to take air movement into account? > But, to do so completely under automation, without any human > intervention. Are you thinking of something like https://en.wikipedia.org/wiki/Girardoni_air_rifle ? One could build a version to launch Nerf balls. Note that it used a hammer to operate the gas valve and compensate at least partly for pressure changes. You'd want a very low pressure for 20 feet. Perhaps you want a toned-down potato cannon (I think that was mentioned previously by someone). hth, bob prohaska