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From: H1M3M <wipnoah@gmail.com>
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: What Have You Been Playing... IN NOVEMBER 2024?
Date: Tue, 3 Dec 2024 08:54:28 +0100
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Spalls Hurgenson wrote:

> 
> What Have You Been Playing... IN NOVEMBER 2024?
> 

I swear, this gets harder every month. I don't know where october gaming 
ends and November gaming begins anymore.

I think I may have been playing:

- The Binding of Isaac: Rebirth
- Professor Layton vs Ace Attorney
- World of Warcraft Classic
- Link's Awakening (remake)
- Link's Awakening (original)


The long read:
//The Binding of Isaac: Rebirth
It's officially the game I have put more hours into it since I have an 
Steam account, something I'm not happy about it. There's a discussion, 
"Isaac is a Roguelike". "No, Isaac is a Roguelite". "Both of you dildos 
are wrong, only things that are like Rogue can be Roguelikes" (Dildo as 
an insult provided by Metapocalypse). If we use "roguelike in the sense 
of a game with high risk, high difficulty, never ever getting easy, 
etc), Binding of isaac is a weird game. I perceived as a roguelike, but 
then I began wondering if the game was a roguelite, given how with each 
run it seemed to get progressively easier thanks to the unlocks.

Well, not roguelike nor roguelite. more like "The guy who does not want 
you to use the term roguelike screaming 'karma, bitch!!!'". The game 
balance makes it so that the more you play, the worse it gets, until the 
game finally  got too hard and I hit a massive wall, made worse by the 
Repentance DLC that removed all the easy strategies (why it felt like 
roguelite when it was Afterbirth+). I should have quit a long time ago 
when the run counter got to -19, but I just could not. I literally had 
to "cheat" the game to reduce the handicap: Ditching the Steam Deck, 
using a minimal latency computer screen, a wired dual sense because the 
button separation actually matters and I was using Snes separation 
buttons (also the extra non slip rubber coating in the analogs), and 
tooling the config files to make the game less zoomed out so that I 
could play on a smaller part of the screen an focus better.

Well, I sorta did it. Got the negative, defeated Satan 5 times, and 
gained access to the Dark Room where The Lamb was waiting for me. After 
that, the next day I managed to kill the angels, get to the dark room 
again and open the golden doors, encountering the true final boss of the 
game: Mega Satan. This guy has damage scaling so that it always poses a 
challenge and you can't kill him fast. The battle was so long and hard 
that when i finally got over it, I finally was able to put down the 
game. There's a lot more stuff after 10 years of expansions, but I feel 
like this is skill ceiling. Feels good that the urges are finally satiated.

//World of Warcraft Classic
I don't know what I was expecting, but definitely not this. I have not 
played WoW for more than 2 months in my whole life, and that was when 
the game was in Mists of Pandaria and Warlords of Draenor. Just clicking 
on an enemy and waiting until it dies while pressing the number row 
is... eh. Like if I wanted to do that, I'd rather play Diablo II and 
III. Maybe it made sense playing as a hunter with a firearm, but as a 
warrior, I expected to be able to circle around the enemy, parry, evade, 
jump... It's like my brain wants more Dark Souls, Ocarina of Time or 
Nier Automata combat. And obviously I'm playing solo, so not great

//Professor Layton vs Ace Attorney
Making things clear: I love Ace Attorney, I hate Layton. Only playing 
this because I have run out of Ace Attorney games. Hate the puzzle 
sections, suffer with them until I can get to the Ace Attorney trial 
sections

//Zelda: Link's awakening remake
This monstrosity should not exist. they ruined a perfectly good game.

//Zelda: Link's awakening (original)
I was angry enough at the remake to quit and play the gameboy original 
instead. So much better in every sense: Music, controls, framerate, 
graphics... This time I played it in japanese, since it makes the game 
much faster (less text to scroll) and I don't need to read the text to 
play anymore. Too many years replaying it.