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From: Thiago Adams <thiago.adams@gmail.com>
Newsgroups: comp.lang.c
Subject: Re: transpiling to low level C
Date: Tue, 17 Dec 2024 15:16:48 -0300
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Em 12/17/2024 2:59 PM, Thiago Adams escreveu:
> Em 12/17/2024 2:55 PM, Thiago Adams escreveu:
>> Em 12/17/2024 4:03 AM, BGB escreveu:
>>> On 12/16/2024 5:21 AM, Thiago Adams wrote:
>>>> On 15/12/2024 20:53, BGB wrote:
>>>>> On 12/15/2024 3:32 PM, bart wrote:
>>>>>> On 15/12/2024 19:08, Bonita Montero wrote:
>>>>>>> C++ is more readable because is is magnitudes more expressive
>>>>>>> than C.
>>>>>>> You can easily write a C++-statement that would hunddres of lines in
>>>>>>> C (imagines specializing a unordered_map by hand). Making a language
>>>>>>> less expressive makes it even less readable, and that's also true
>>>>>>> for
>>>>>>> your reduced C.
>>>>>>>
>>>>>>
>>>>>> That's not really the point of it. This reduced C is used as an
>>>>>> intermediate language for a compiler target. It will not usually
>>>>>> be read, or maintained.
>>>>>>
>>>>>> An intermediate language needs to at a lower level than the source
>>>>>> language.
>>>>>>
>>>>>> And for this project, it needs to be compilable by any C89 compiler.
>>>>>>
>>>>>> Generating C++ would be quite useless.
>>>>>>
>>>>>
>>>>> As an IL, even C is a little overkill, unless turned into a
>>>>> restricted subset (say, along similar lines to GCC's GIMPLE).
>>>>>
>>>>> Say:
>>>>> Only function-scope variables allowed;
>>>>> No high-level control structures;
>>>>> ...
>>>>>
>>>>> Say:
>>>>> int foo(int x)
>>>>> {
>>>>> int i, v;
>>>>> for(i=x, v=0; i>0; i--)
>>>>> v=v*i;
>>>>> return(v);
>>>>> }
>>>>>
>>>>> Becoming, say:
>>>>> int foo(int x)
>>>>> {
>>>>> int i;
>>>>> int v;
>>>>> i=x;
>>>>> v=0;
>>>>> if(i<=0)goto L1;
>>>>> L0:
>>>>> v=v*i;
>>>>> i=i-1;
>>>>> if(i>0)goto L0;
>>>>> L1:
>>>>> return v;
>>>>> }
>>>>>
>>>>> ...
>>>>>
>>>>
>>>> I have considered to remove loops and keep only goto.
>>>> But I think this is not bring too much simplification.
>>>>
>>>
>>> It depends.
>>>
>>> If the compiler works like an actual C compiler, with a full parser
>>> and AST stage, yeah, it may not save much.
>>>
>>>
>>> If the parser is a thin wrapper over 3AC operations (only allowing
>>> statements that map 1:1 with a 3AC IR operation), it may save a bit
>>> more...
>>>
>>>
>>>
>>> As for whether or not it makes sense to use a C like syntax here,
>>> this is more up for debate (for practical use within a compiler, I
>>> would assume a binary serialization rather than an ASCII syntax,
>>> though ASCII may be better in terms of inter-operation or human
>>> readability).
>>>
>>>
>>> But, as can be noted, I would assume a binary serialization that is
>>> oriented around operators; and *not* about serializing the structures
>>> used to implement those operators. Also I would assume that the IR
>>> need not be in SSA form (conversion to full SSA could be done when
>>> reading in the IR operations).
>>>
>>>
>>> Ny argument is that not using SSA form means fewer issues for both
>>> the serialization format and compiler front-end to need to deal with
>>> (and is comparably easy to regenerate for the backend, with the
>>> backend operating with its internal IR in SSA form).
>>>
>>> Well, contrast to LLVM assuming everything is always in SSA form.
>>>
>>> ...
>>>
>>>
>>
>> I also have considered split expressions.
>>
>> For instance
>>
>> if (a*b+c) {}
>>
>> into
>>
>> register int r1 = a * b;
>> register int r2 = r1 + c;
>> if (r2) {}
>>
>> This would make easier to add overflow checks in runtime (if desired)
>> and implement things like _complex
>>
>> Is this what you mean by 3AC or SSA?
>>
>> This would definitely simplify expressions grammar.
>>
>>
>
> I also have consider remove local scopes. But I think local scopes may
> be useful to better use stack reusing the same addresses when variables
> goes out of scope.
> For instance
>
> {
> int i =1;
> {
> int a = 2;
> }
> {
> int b = 3;
> }
> }
> I think scope makes easier to use the same stack position of a and b
> because it is easier to see a does not exist any more.
>
also remove structs changing by unsigned char [] and cast parts of it to
access members.
I think this the lower level possible in c.