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From: -hh <recscuba_google@huntzinger.com>
Newsgroups: comp.os.linux.advocacy
Subject: Re: Linux-hating Dimdows concern trolls, listen up
Date: Fri, 20 Dec 2024 09:00:40 -0500
Organization: A noiseless patient Spider
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On 12/19/24 7:55 AM, Chris Ahlstrom wrote:
> -hh wrote this post while blinking in Morse code:
>
>> On 12/18/24 1:31 PM, Chris Ahlstrom wrote:
>>> -hh wrote this post while blinking in Morse code:
>>>
>>>> On 12/18/24 9:23 AM, CrudeSausage wrote:
>>>>>
>>>>> <who cares?>
>>>>
>>>> Linux's lightweight OS characteristics make it quite suitable for any
>>>> old hardware which it can run on, particularly when the user
>>>> expectations are basic (eg, web surfing, email, newsgroups).
>>>
>>> You left out audio/video/photo editing, screen-casting, software development,
>>> painting, MIDI, pen-testing, servers of all kinds, ...
>>
>> Sure, because most users leave those out too, as the primary use case
>> that this is about are hand-me-downs.
>>
>>> Much of with is manageable on old hardware, as well.
>>
>> Contingent on just what level of task which one is asking to do: old
>> hadware can render 640 by 480 video without being too slow in the UI,
>> but to do 4K editing within the same day is beyond the hardware's
>> capability, regardless of OS. Sure, one may get to "but it will run!"
>> but the workflow is a {fix a frame & let it run overnight} crawl.
>>
>>> Years ago I installed Linux on a single-core Acer laptop. I could run
>>> SolidWorks on it in a VM on that little shit-box. It was my main laptop before
>>> the Corporation started handing out decent hardware.
>>
>> A Single core CPU would be more like "decades ago", as I can recall
>> having a dual core CPU back in 2006.
>
> I bought the single-core because it was cheap, especially with the Office Depot
> discount.
Nothing wrong with being frugal; its just that our expectations grow
over time: who's deliberately buying a 300 baud modem this decade?
>> And its not merely that some software could be made to run: the
>> question was how long to render the project, and for the likes of
>> Solidworks, doing how many discrete points in the mesh.
>>
>> As I'd mentioned a week or two back, I had a FEA team working on a hot
>> project where the workstations would crash every ~4 days of runtime.
>
> Bully for you.
The point is that lots of stuff can be made to "run", but it doesn't do
so in a timescale which is productive: one tends to only do such things
when there's no better alternative.
I've been guilty of doing some of this myself ... I can recall doing
some photography work with a 35mm film scanner that the dpi was up there
and the subsequent TIFF file size was ~1GB. On the PC that did that
nearly two decades ago, it of course took minutes & minutes to crunch
anything while working on that file - - and the final outcome turned out
to be no better than a much lower resolution scan. But it "did work".
And a bit of s search later...I found these old files:
1,208,386,573 bytes - created Sunday, July 11, 2004 at 9:48 PM
Dimensions: 17433 x 11551 -- that would be ~200 megapixels.
Today, it took ~3 sec to open the file within the App.
And the much smaller 8673 x 5776 (50 MP) takes just ~1 sec.
Yet it still was a "can be done" 20 years ago ... the workflow just was
minutes per step then, instead of seconds today.
-hh