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Path: ...!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail From: JAB <noway@nochance.com> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: Gamplay "mechanics" you don't like? Date: Sun, 22 Dec 2024 09:47:43 +0000 Organization: A noiseless patient Spider Lines: 14 Message-ID: <vk8n80$igp3$1@dont-email.me> References: <18b4f5e884cfbee3882bf93e35ec4957318b32ac@i2pn2.org> <vk3mi2$3e9g7$1@dont-email.me> <a034320ea3e8f6e2f8d5d162b53010a669851430@i2pn2.org> MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8; format=flowed Content-Transfer-Encoding: 8bit Injection-Date: Sun, 22 Dec 2024 10:47:45 +0100 (CET) Injection-Info: dont-email.me; posting-host="f8f2e82e0b404394f6d1e2fd12b8f900"; logging-data="607011"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX19T2zxQbVa4Nrxo92gdP/Jp" User-Agent: Mozilla Thunderbird Cancel-Lock: sha1:iwMsvT9wHy8OimMOvZxKmvbcFGk= In-Reply-To: <a034320ea3e8f6e2f8d5d162b53010a669851430@i2pn2.org> Content-Language: en-GB Bytes: 1825 On 20/12/2024 14:53, Justisaur wrote: >> I really don't like grinding at all and to me character progressions >> should be based on organic rewards from just playing the game. It's >> one of the reasons I don't even like crafting in games, I have no >> interest in wondering around trying to gather ingredients. >> > > Oof, crafting. Yeah that's another thing I usually don't like. There's > some games where it's pretty limited and it works. Or just the game is > about crafting like Minecraft. That's basically my view but I feel the problem comes when it's been added not because it's a positive for the game experience but instead just used as cheap filler so the game is longer.