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Path: ...!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail From: JAB <noway@nochance.com> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: played Dec Date: Mon, 23 Dec 2024 07:36:56 +0000 Organization: A noiseless patient Spider Lines: 46 Message-ID: <vkb3up$13caq$2@dont-email.me> References: <vkb3tk$13caq$1@dont-email.me> MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8; format=flowed Content-Transfer-Encoding: 7bit Injection-Date: Mon, 23 Dec 2024 08:36:57 +0100 (CET) Injection-Info: dont-email.me; posting-host="805080df58f9a21b924a4ac0504b61b4"; logging-data="1159514"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX1+VhK8v4OhoRmNyGMvHDlS6" User-Agent: Mozilla Thunderbird Cancel-Lock: sha1:KHLhPtsg6MF7IXxtfjjgGgJyW5o= Content-Language: en-GB In-Reply-To: <vkb3tk$13caq$1@dont-email.me> Bytes: 3075 On 23/12/2024 07:36, JAB wrote: > Well I have played some games this month although none of them for more > than a few hours. I normally try and avoid playing multiple games at the > same time all of them do have that quality that I can play them in small > chunks and I don't find that takes away from the enjoyment. > > XCOM 2 > ------ > > I finally picked this one up as it was yet again offered at a deep > discount (-95% although admittedly it hardly ever seems to be full price > now). I did enjoy XCOM: Enemy Within but found that after a while the > missions just got too the samey and I'd really rather the whole base > building part just wasn't there. > > So far I've rather enjoyed it and my understanding is the missions are a > bit more varied. One thing I did find was I played it on normal > difficulty and I don't remember XCOM1:EW being quite so difficult. I > have decided though that, no I'm not going to replay missions just to > get the 'perfect' result so if a squad member dies then that's it. I > look at it as learning from the school of hard knocks. > > Pale Beyond > ----------- > > This is quite a strange game as it starts off feeling like a choose your > own adventure but then adds in resource management survival elements. > It's rather good so far with it's background of an Antarctic expedition > stuck in the ice. I just no there are going to be bad things to come. > > My one compliant it that the UI and resource mechanics don't always seem > that clear. > > Dredge > ------ > > I've had my eye on this for quite some time and as it was offered for > free on Amazon Prime I had to pick it up. I'm not that far in yet but > like Pale Beyond it does have a strange mix of elements. So you have the > resource part based op fishing and small quests plus a strong narrative. > It almost comes across as a bit of a walking sim but in a boat. > > Oh and it is labelled a lovecraftian although I'm not really sure why > beyond it's a bit dark! oops, I was getting ready for the end of the year - please ignore!