| Deutsch English Français Italiano |
|
<vl5o3i$39k63$2@dont-email.me> View for Bookmarking (what is this?) Look up another Usenet article |
Path: news.eternal-september.org!eternal-september.org!.POSTED!not-for-mail From: JAB <noway@nochance.com> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: VR still on the rise? Date: Thu, 2 Jan 2025 10:00:18 +0000 Organization: A noiseless patient Spider Lines: 29 Message-ID: <vl5o3i$39k63$2@dont-email.me> References: <v9q5nj57lu7osjt56hianko86gjosnae0p@4ax.com> MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8; format=flowed Content-Transfer-Encoding: 7bit Injection-Date: Thu, 02 Jan 2025 11:00:19 +0100 (CET) Injection-Info: dont-email.me; posting-host="34189865f68ac8e00455c758618fd05c"; logging-data="3461315"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX19rfuWksVZBuIvwVFhmdWnv" User-Agent: Mozilla Thunderbird Cancel-Lock: sha1:0UveXIcRgfxUmc2nj3oPx+B8cOk= Content-Language: en-GB In-Reply-To: <v9q5nj57lu7osjt56hianko86gjosnae0p@4ax.com> On 30/12/2024 18:54, Spalls Hurgenson wrote: > Is this second age of VR coming to an end? It's not entirely dead yet, > but it does seem like the excitement over the platform has faded and > --except for platform fanatics-- it just isn't drawing in new users > (or, as importantly, users who keep using the device after the initial > novelty wears off) they way it used to. What new stuff we see seems > largely to be titles that have been in production for years and are > only coming out now; meanwhile, hardware companies seem to be > shuttering their VR device plans and VR game development is slowing > down or being quietly ended entirely. The biggest problem I have with VR is even if they could solve issues such as wearability and battery consumption I still don't see why I'd want one unless they were so cheap it was 'nothing' money. So I watched a review of Apple's Vision Pro and although I thought the technology was pretty cool I was still left with that feeling of but why do I want one? If I want to use my MacBook (if I had one that is) I'd prefer to open it up and actually use it directly instead of virtually. If I want to watch a film, then that's what I'm doing so why would I be accessing apps at the same time. If for some reason I really need to do that then I'll use my iPad. Oh and no I don't fancy getting run over by a car as I didn't see it coming. I feel a comparison with smart phones can be made. Even before Apple took the leap of the iPhone I could still look at the concept of a smartphones and think I can see why I would get one if someone could just produce the right package of hardware and software. I just don't get that with VR and as you say it's still feels like a gimmick and not a cheap one either.