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From: Julio Di Egidio <julio@diegidio.name>
Newsgroups: comp.lang.c
Subject: Re: So You Think You Can Const?
Date: Fri, 10 Jan 2025 00:45:44 +0100
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On 10/01/2025 00:37, Julio Di Egidio wrote:
> On 10/01/2025 00:23, Ben Bacarisse wrote:
>> Julio Di Egidio <julio@diegidio.name> writes:
>>
>>> On 09/01/2025 02:09, Ben Bacarisse wrote:
>>>> Julio Di Egidio <julio@diegidio.name> writes:
>>>>
>>>>> static AvlTree_t const *AvlTree_node(
>>>>> void const *pk, AvlTree_t const *pL, AvlTree_t const *pR
>>>>> ) {
>>>>> AvlTree_t *pT;
>>>>>
>>>>> pT = malloc(sizeof(AvlTree_t));
>>>>>
>>>>> if (!pT) {
>>>>> return NULL;
>>>>> }
>>>>>
>>>>> pT->pk = pk;
>>>>> pT->pL = pL;
>>>>> pT->pR = pR;
>>>>>
>>>>> return pT;
>>>>> }
>>>> Just on a side issue, I prefer to make tests like this positive so I'd
>>>> write:
>>>> static AvlTree_t const *AvlTree_node(
>>>> void const *pk, AvlTree_t const *pL, AvlTree_t const *pR
>>>> ) {
>>>> AvlTree_t *pT = malloc(*pT);
>>>> if (pT) {
>>>> pT->pk = pk;
>>>> pT->pL = pL;
>>>> pT->pR = pR;
>>>> }
>>>> return pT;
>>>> }
>>>> I'm not going to "make a case" for this (though I will if you want!) --
>>>> I just think it helps to see lots of different styles.
>>>
>>> That is *more* error prone,
>>
>> I would be happy for you to expand on why you say that.
>>
>>> all the more so if it's not a 5 liner...
>
> There is no such thing as expanding 40 years of professional experience
> in software engineering and programming and doing it properly since day
> one: just think about that code and what I said for what it's worth, in
> particular I haven't mentioned 5 liners by chance, things are quite more
> complicated not in vitro.
>
> And please do not hold a grudge about that: it's not me who was trying
> to say how to write code... ;)
>
> HTH,
BTW, I hadn't mention it, but have you noticed the second one is
misindented? Between me and you, I can tell how long a piece of code
will take to break when in production by just looking at it... A lot of
fun. :)
-Julio