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From: JAB <noway@nochance.com>
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: One BEEELLION dollars
Date: Mon, 20 Jan 2025 12:27:04 +0000
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On 19/01/2025 18:28, Spalls Hurgenson wrote:
> Aim lower, triple-A publishers. It's more certain and -while not as
> flashy- will probably net you more cash in the long run.

I came around to this view quite sometime ago although I do understand 
the allure of this game makes billions each and ever year so all we have 
to do is follow the same formula and we'll be quids in.

It reminds me of when Armoured Warfare was developed as a World of Tanks 
killer. The development started out as being its own game but they then 
got rid of the developers and went down the route of make WoT with 
modern tanks and 'fix' things that player's commonly bitched about on 
the WoT forums. That didn't turn out quite to plan. Listening to people 
who thought removing artillery and introducing a skill based matchmaker 
wasn't quite the good idea they thought it was.