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Path: ...!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!eternal-september.org!.POSTED!not-for-mail From: JAB <noway@nochance.com> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: 90s RTS Date: Fri, 24 Jan 2025 12:05:42 +0000 Organization: A noiseless patient Spider Lines: 17 Message-ID: <vmvvml$27c2a$1@dont-email.me> References: <lvb10sF6pv4U1@mid.individual.net> <6i32pjpadvncckjskif5dt54tlvrbhgmue@4ax.com> <ffn4pjpf0mh2jg6dai3rsbseecbo5oa49u@4ax.com> MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8; format=flowed Content-Transfer-Encoding: 7bit Injection-Date: Fri, 24 Jan 2025 13:05:42 +0100 (CET) Injection-Info: dont-email.me; posting-host="9f21ce7e7f17ff6759dd1b9ea5f46494"; logging-data="2338890"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX1/ataKkA7Z4LOY/ebrJ10nk" User-Agent: Mozilla Thunderbird Cancel-Lock: sha1:oMhDhY3zfyKkPUmrGiGqxPrxUko= In-Reply-To: <ffn4pjpf0mh2jg6dai3rsbseecbo5oa49u@4ax.com> Content-Language: en-GB Bytes: 2076 On 23/01/2025 15:32, Spalls Hurgenson wrote: > I always had more fun with the Command & Conquer series, but when it > came to games of the genre that I enjoyed the most, I tended to favor > the games that leaned more towards the tactical aspects. Games like > "Myth", "Ground Control", "Company of Heroes" or "WH40K Dawn of War". Ground Control is one of my favourite of all the ones I've played as it got rid of the whole resource management side and instead stuck to you control you squads. The likes of TA always had the same flaw to me, as you progressed it became increasing hard to manage both your units and resources degenerating into a bit of a click fest. My favourite of all though which I think can count as an RTS - Close Combat III. The only negative was as the Germans you could never win as the end scenario you slowly got ground down and the Russians increased until eventually you went through all the maps in reserve until you got to Berlin.