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Path: news.eternal-september.org!eternal-september.org!.POSTED!not-for-mail From: Zaghadka <zaghadka@hotmail.com> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: FREE GAME: Black Desert Date: Wed, 09 Jul 2025 07:58:55 -0500 Organization: E. Nygma & Sons, LLC Lines: 45 Message-ID: <vpps6k9hqmrgo0eee23tk0kdei0m2rstuf@4ax.com> References: <98mf6k5u49b0rfn2106q5t0ihlotl16gep@4ax.com> <1049p79$139f1$1@dont-email.me> <tvei6k94eusrmv7s6pvi6b9oo1705us5vd@4ax.com> <104bmc0$1jtt9$1@dont-email.me> <o11l6kh013m0n26n3io5tmvbq42mcsqnrt@4ax.com> <104froq$2q0d1$1@dont-email.me> <p9jn6ktusa6vba78ru3umm1ab1l30o7s0f@4ax.com> <104l7ql$4dr3$1@dont-email.me> Reply-To: zaghadka@hotmail.com MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Injection-Date: Wed, 09 Jul 2025 14:58:55 +0200 (CEST) Injection-Info: dont-email.me; posting-host="a5886da1482011aa0ffbd89cf0b7588d"; logging-data="267069"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX190HOOmHhFGEa9uy90HNOoE8eIAWTsM/jo=" Cancel-Lock: sha1:JiSeVKARcveTg/NQxkswvMyT4i0= X-Newsreader: Forte Agent 3.3/32.846 On Wed, 9 Jul 2025 09:04:36 +0100, in comp.sys.ibm.pc.games.action, JAB wrote: >On 07/07/2025 14:39, Mike S. wrote: >> On Mon, 7 Jul 2025 08:08:09 +0100, JAB <noway@nochance.com> wrote: >> >>> I can't comment on LOTRO but my problems in general with MTX in games is >>> that it has been shown that for a certain section of gamers there is a >>> correlation, not causation, between problem gamblers and the likes of >>> lootboxes but companies still sell them anyway. Next-up is that the game >>> becomes focused not on what's good for the game experience but instead >>> how do we get people to open their wallets yet again with the >>> 'psychological warfare' that entails. >> >> Gamers chose this. When Turbine changed LOTRO's monetization to free >> to play, their profits tripled within six months. Smaller MMOs (like >> LOTRO) will not survive on a $15 a month model anymore. > >The problem is there are a section of gamers who don't 'choose' to spend >the amount of money they do in a real sense but instead are susceptible >to being manipulated and companies are more than happy to oblige them. > >So take paid lootboxes, personally I don't like them in games at all but >if we must have them is it really that much to ask for users to be able >to set limits on their ability to buy them if they think they need it. >So think there's default limits and if you want to change them down it's >done straight away but if you want to put them up then you have to wait >a day or two before that change is made. Admittedly companies would have >to be forced to do this as we all know that people just love surprise >mechanics. This would definitely be a sensible thing to do for public health interests. Shame it goes against the rules of exploitative capitalism. It would require a lot of effort to get it passed in the US. Maybe not in the EU though. I had not even considered that idea. -- Zag What's the point of growing up if you can't be childish sometimes? ...Terrance Dicks, BBC