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Path: ...!weretis.net!feeder9.news.weretis.net!news.quux.org!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!eternal-september.org!.POSTED!not-for-mail From: Lawrence D'Oliveiro <ldo@nz.invalid> Newsgroups: comp.arch Subject: Re: Why VAX Was the Ultimate CISC and Not RISC Date: Tue, 4 Mar 2025 23:29:12 -0000 (UTC) Organization: A noiseless patient Spider Lines: 9 Message-ID: <vq82c8$232tl$7@dont-email.me> References: <vq4jrl$1cguk$1@dont-email.me> <memo.20250304165316.8812y@jgd.cix.co.uk> MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Injection-Date: Wed, 05 Mar 2025 00:29:13 +0100 (CET) Injection-Info: dont-email.me; posting-host="ccde15c8b30be8b462a3deae2fb7e66d"; logging-data="2198453"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX18tNxcfceriVtGqro251rDe" User-Agent: Pan/0.162 (Pokrosvk) Cancel-Lock: sha1:w4jukgkhRMOE1wyvBJmJJRFDz8o= Bytes: 1493 On Tue, 4 Mar 2025 16:53 +0000 (GMT Standard Time), John Dallman wrote: > According to Wikipedia, PC/IX cost $900 and was released > in 1984. By that time, there was a lot of business software and games > available for DOS, but presumably, very little for PC/IX? How would you have done games without being able to directly address screen memory? I’m sure PC/IX, being a Unix-type system, would have disallowed that. And X11 hadn’t even been developed yet.