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Path: ...!weretis.net!feeder8.news.weretis.net!newsfeed.xs3.de!ereborbbs.duckdns.org!.POSTED.192.168.18.12!not-for-mail From: Kyonshi <gmkeros@gmail.com> Newsgroups: rec.games.frp.dnd Subject: =?UTF-8?Q?=5BRolling_Stone=5D_Inside_the_Biggest_Live_Game_of_?= =?UTF-8?B?4oCYRHVuZ2VvbnMgJiBEcmFnb25z4oCZIEV2ZXIgUGxheWVk?= Date: Wed, 5 Mar 2025 16:07:58 +0100 Organization: Erebor InterNetNews Message-ID: <vq9pcb$s1e$2@ereborbbs.duckdns.org> NNTP-Posting-Host: c3066ed76bae8bcc0e476efb157ff758 Mime-Version: 1.0 Content-Type: text/plain; charset=UTF-8; format=flowed Content-Transfer-Encoding: 8bit Injection-Date: Wed, 5 Mar 2025 15:07:55 -0000 (UTC) Injection-Info: ereborbbs.duckdns.org; posting-host="192.168.18.12"; logging-data="28718"; mail-complaints-to="usenet@ereborbbs.duckdns.org" User-Agent: Mozilla Thunderbird Content-Language: en-US Bytes: 20736 Lines: 315 https://www.rollingstone.com/culture/rs-gaming/dungeons-and-dragons-dimension-20-madison-square-garden-1235258992/ It’s a frosty January night in New York City, but Madison Square Garden is red hot. You feel the heat when pillars of flame spit out from black butane tanks that encircle a half-domed stage. The thunder of swag rock is drowned out by the dog-whistle cheers of 20,000 people alive with electricity. Under the tiled roof where Knicks and Rangers banners hang, between walls that often echo with Billy Joel and Taylor Swift, an epic game of Dungeons & Dragons played by Dimension 20 is about to get rolling. An arena spectacle with WWE auras is unusual for Dungeons & Dragons, the famously nerdy tabletop game of fantasy heroics and lucky (or unlucky) rolls of dice. It’s also unusual for Dimension 20, a show where Los Angeles comics play serialized D&D games. It is the flagship show of Dropout (formerly CollegeHumor), a streaming service whose organic brand of comedy and feverish fanbase make it agile against lumbering corporate giants. At the center of Dimension 20 is Brennan Lee Mulligan. His ringmaster’s charisma, chameleonic voices, and occasionally viral socio-anarchist zingers work in concert with his encyclopedic knowledge of Dungeons & Dragons Fifth Edition to qualify him as arguably the greatest Dungeon Master alive. Normally Mulligan’s games are filmed in an L.A. studio, on a domed set that looks like a spaceship’s interior where players sit around a U-shaped table. But tonight they’re inside the Garden, standing where Frazier upset Ali, waving to a roaring crowd on a 360-degree stage illuminated by a pattern of LED triangles under a waterfall of golden stars. Tonight, these jesters are turned into rock stars in the heart of midtown. Since its launch in 2018, D20 has survived a gauntlet of uncertainty, rocked by layoffs from its corporate owners just before a pandemic sent them all playing virtually in isolation. Now Dimension 20 thrives as one of the most popular tabletop role-playing games (TTRPG) shows on the internet. Their sold-out MSG event, “Gauntlet at the Garden,” slated to premiere on Dropout later this year, affords Dimension 20 bragging rights as the hosts of the single-biggest live game of D&D ever. That’s even bigger than when fellow D&D troupe Critical Role sold out their Wembley Arena show in October 2023. While MSG is a one-night-only affair that D20 just might outperform themselves later this year — they have more live events set for Los Angeles, Seattle, and Las Vegas — a capacity crowd in the “World’s Most Famous Arena” for a tiny streaming show centered around a 51-year-old game is proof that an online audience can and will log off and show up. It is revealing of Dimension 20 itself, an oasis of warmth in an unmagical and increasingly frightening cold world. “Everyone understands storytelling on a profound level,” Brennan Lee Mulligan tells Rolling Stone. “Every culture in the world uses it to talk about what matters, to talk about being human. What makes people come back [to watch us], season after season, rests on characters people love and stakes they feel in their spine. They feel the weight of these journeys.” Mulligan sets the scene during “Gauntlet at the Garden” at MSG.Cole Wilson for Rolling Stone “Gauntlet at the Garden” is ineffable for what might still seem like a niche hobby, a game still played mostly on kitchen tables. As the music fades and the cast take their seats, the jumbo screens that normally display Knicks scores now sport the blown-up faces of Dimension 20. Surrounding the headliners are grumpy arena security, who spend the night wearing baffled expressions watching a sea of adults cheer and laugh and applaud over imaginary characters engaged in battles no one can actually see, and rolls of acrylic dice just 16 millimeters in size. D&D is a game of the imagination, but with the right pieces, the allure for stories that unfold with total spontaneity is no fiction. With his castmates before him, Mulligan, a 37-year-old improv performer with bouncy theater kid energy, ginger-red hair, and an AM radio DJ’s voice, greets his hometown of New York City. “Hello, one and all!” he booms, ringing through arena speakers like the voice of God. Actually, playing God is kind of Mulligan’s deal on Dimension 20. He is its resident Dungeon Master, or DM. It’s a complex task requiring many hats at once: story writer and narrator writer, rules referee, ensemble actor. (Mulligan is a virtuoso of impressions, with midwestern dads and drunk bachelorettes a few personas he’s adopted as DM.) DMs, like Mulligan, kick off games of D&D by verbally describing the story — who, what, why? — before painting more vivid descriptions of the worlds the characters exist. The players, in turn, describe their actions and converse in-character, and so it can go for hours, even days, across campaigns that can last years. That’s the cadence of D&D, and to watch others engaged in it is akin to watching actors at a table-read, except without a script. “On a primal level, I’m asking: What’s going to make my friends happy?” Mulligan says. “Telling stories with friends is perennial. It refreshes itself because people are refreshing themselves.” “Everyone understands storytelling on a profound level,” Brennan Lee Mulligan tells Rolling Stone. “Every culture in the world uses it to talk about what matters, to talk about being human.”Cole Wilson for Rolling Stone To be a good DM is to have a third eye for creativity. It’s not just describing worlds that aren’t real with the clarity of a dispatched reporter. It’s bringing to life characters born in that instant. It’s unspooling lore and unraveling plot twists with little preparation. “Gauntlet” had rehearsals for lighting and music, but no one knows how the story will end. Not even Mulligan. “There is no way to practice,” he says. “You can do lots of planning, but you cannot practice. Nothing recreates the environment of being there, in that room, with that audience, until you are there.” Around Mulligan are the “Intrepid Heroes,” D20‘s stars from the L.A. comedy scene. There’s Lou Wilson, a teddy bear of a man who announces for Jimmy Kimmel Live; Siobhan Thompson, a peppy Brit with cat eye glasses and a blonde bob with writing credits on Rick and Morty; Zac Oyama, a soft-spoken soul whose sharp cheeks house a boy band smile; Ally Beardsley, a nonbinary individual with a cropped mullet and a skateboarder’s zen; Emily Axford, a New York native with undertones of Bettie Page and Tina Fey; and Brian Murphy, an ex-MTV host with horn-rimmed glasses and gelled hair whose habit of bad dice rolls can be appropriately called Murphy’s Law. (Axford and Murphy are married, and played versions of themselves on Adam Ruins Everything on truTV.) After a roll call where each reveals their imminent reprisal of fan-favorite Dimension 20 characters — including a Staten Island divorcee, a wisecracking pizza rat, and a drug dealer still coping from a breakup — the game begins. With painterly narration, Mulligan whisks the audience (mentally) back to The Unsleeping City, a story first explored in 2019. It is an urban fantasy, a glittering New York like the one just outside on Seventh Avenue. But in Mulligan’s vision, a secret parallel world is teeming between the cracks of concrete. “We go to other worlds not to escape, but to imagine what this world could be and should be,” Mulligan tells me later. “We tell stories about heroes to understand how to become them. We’re looking at frightening times. My goal with Dimension 20 is to make the best show I can. If I thought stories did not motivate action, I would stop telling them.” Thompson, as Misty, asks audience members to bless the die for the final roll of the night.Cole Wilson for Rolling Stone DIMENSION 20, SO NAMED FOR its multiversal anthology format and the twenty-sided die of D&D, is a leader in “actual plays,” also called live plays, where people play Dungeons & Dragons for an audience. Other prolific actual plays like Critical Role, Acquisitions Incorporated, and The Adventure Zone star voice actors or comedians — professions suited to D&D‘s role-playing. Dimension 20 seizes on the synergy, what Mulligan says is “such a clear marriage” of improv comedy and fantasy. “It is something that seems so clear in hindsight, but has become a surprise in this boom of actual plays,” he says. Dungeons & Dragons was created in 1974 by midwestern gaming legends Gary Gygax and Dave Arneson. Players adopt alter egos, from warriors to sorcerers, who traverse worlds of mysticism and monsters. The outcomes of challenges, like slicing orcs with axes or smooth-talking tavern maidens, are decided by dice. The higher the rolls, the better the result. Twenty is the highest possible number, and to roll it naturally (a “natural 20”) is a soaring success. Roll a one, however, and that is a critical failure. Whatever players do, it’s up to the DM to reinforce the guardrails and impose stakes, building suspense, exerting godlike control while yielding to the power of chance created by players. Such is the joyous tension of the game. “The game is the tool. Story is the most important part,” says Thompson. “Sometimes failing and losing is more interesting than succeeding.” At MSG, Thompson reprises her role as Misty Moore, a Broadway diva prone to calling strangers “dah-ling.” In fan art, Misty is often illustrated in color palettes of glamorous gold and white. As a Bard (her character class) Misty casts magical spells through singing — and at Level 12, she’s very good at it. Zac Oyama, who role-plays a himbo firefighter named Ricky Matsui, says he considers it “kind of a gift” that D&D allows their improv training to shine. “It lets you know what you’re supposed to do,” he says. “If you jump across a skyscraper, you roll one and fall, it’s funny. You embrace that. Rolling in the middle is boring.” Siobhan ThompsonCole Wilson for Rolling Stone Lou WilsonCole Wilson for Rolling Stone Emily Axford (left), with Ally Beardsley (center) and Zac Oyama (right) in the mirrorCole Wilson for Rolling Stone Brian MurphyCole Wilson for Rolling Stone It’s surreal to see the golden age of actual plays when you know the baggage that used to follow D&D. In the 1980s the game was engulfed in the Satanic panic, attracting accusations of perverting youth with witchcraft. In 1982, a young Tom Hanks starred in Mazes & Monsters, a made-for-TV movie about a deluded college student who becomes dangerously obsessed with D&D. In the climax he nearly leaps off the Twin Towers, believing it to be a gateway to a magical realm. While this notoriety is a key chapter in the game’s cultural mythos, today, D&D is valued intellectual property owned by Hasbro. ========== REMAINDER OF ARTICLE TRUNCATED ==========