| Deutsch English Français Italiano |
|
<vrltf4$3hsvj$2@dont-email.me> View for Bookmarking (what is this?) Look up another Usenet article |
Path: news.eternal-september.org!eternal-september.org!.POSTED!not-for-mail From: JAB <noway@nochance.com> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: 'People like to hate EA, I don't know why' Date: Sat, 22 Mar 2025 08:47:31 +0000 Organization: A noiseless patient Spider Lines: 48 Message-ID: <vrltf4$3hsvj$2@dont-email.me> References: <4m4mtjprurdepapddt23ul8kfdmu7cspjp@4ax.com> MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8; format=flowed Content-Transfer-Encoding: 7bit Injection-Date: Sat, 22 Mar 2025 09:47:36 +0100 (CET) Injection-Info: dont-email.me; posting-host="2a042268e7b217bb41fee9af9e5678c6"; logging-data="3732467"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX19FSZ619o5zs1hF4tj2lSe/" User-Agent: Mozilla Thunderbird Cancel-Lock: sha1:yZbwReAWvVDC2TIV+pIqr8EtFZw= In-Reply-To: <4m4mtjprurdepapddt23ul8kfdmu7cspjp@4ax.com> Content-Language: en-GB On 19/03/2025 19:15, Spalls Hurgenson wrote: > > In a recent interview, founder of Hazelight Studios wrote that his > company --developer of the recently released "Split Fiction" game, > which has been getting quite good reviews - has had a very good > relationship with publisher Electronic Arts, and that he doesn't > understand why it receives so much hate.* > > Oh, you innocent summer child, shall I count the ways? Bullfrog. > Origin. Westwood. Mythic. Visceral. Pandemic. Great studios all, > bought out and shut down by the beast. > > Not enough? Lootboxes. Microtransactions. Endless live-service > madness. In-game gambling. > > There's more, of course. Origin, or the EA App, or whatever that drek > they keep shoving in our face is called. The disastrous debut of > "Spore", with its onerous 5-installations-forever limit. Or 'there's > no way it could possibly run without an always-on online-connection' > release of "SimCity" in 2013. > > Shall I mention games like "Ultima Forever", a terrible MTX heavy > mobile game that shat upon the Ultima legacy (followed up with similar > assassinations of the "Command & Conquer" and "Dungeon Keeper" games)? > Or the publisher's insistence, against developers preferences, that > their in-house Frostbite engine be used in games that would have been > better off using something else. Or just all of its half-assed sports > titles, each little more than a minor revision of the previous but > with a more current roster and incompatible with last year's MTX > purchases. > > Or maybe it's just how they mistreated their employees, earning the > corporation the 'worst company in America' title over multiple years. > It's constant battles against SAG-AFRTA for not paying its > voice-actors? The disastrous handling of their feud with > West/Zampella? The massive layoffs the company keeps performing even > as its profits soar? > > > No, I can't imagine why people have such a dim view of the publisher. > It's great that Hazelight has a great relationship with EA, but most > people aren't just looking at 'how a company deals with its partners' > but at the overall picture, and EA does not come out of that > examination smelling like roses. It's earned its reputation. > But besides all of that what have EA done wrong?