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Path: ...!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!eternal-september.org!.POSTED!not-for-mail From: JAB <noway@nochance.com> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: Old Games For The Win Date: Mon, 31 Mar 2025 07:58:56 +0100 Organization: A noiseless patient Spider Lines: 25 Message-ID: <vsdefi$3k7rs$2@dont-email.me> References: <jhh0ujppgga0nnenf98far0c6ta0vvscbm@4ax.com> <j9s2ujp5l15leidqctjoc54bh8ukjb6va5@4ax.com> <oeb3uj182n6m39nnr4ulta4aubbnvavv6d@4ax.com> <Tf-dnXNNxeo7nH_6nZ2dnZfqn_ednZ2d@earthlink.com> <i0f5uj5955ies1maih7rup3dkb4g5kpjcj@4ax.com> <Z42dnRotpLm8V3_6nZ2dnZfqnPidnZ2d@earthlink.com> <sm0h63epmhk.fsf@lakka.kapsi.fi> MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8; format=flowed Content-Transfer-Encoding: 7bit Injection-Date: Mon, 31 Mar 2025 08:58:58 +0200 (CEST) Injection-Info: dont-email.me; posting-host="52f0d8f7b9401463b78dbb5ec7b29453"; logging-data="3809148"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX1+9JN3NcFVWpkf9GK4SQ6fJ" User-Agent: Mozilla Thunderbird Cancel-Lock: sha1:sGZ+o4j/nwgeqCwTgmMHRLiq6Hg= In-Reply-To: <sm0h63epmhk.fsf@lakka.kapsi.fi> Content-Language: en-GB Bytes: 2577 On 27/03/2025 14:38, Anssi Saari wrote: > ant@zimage.comANT (Ant) writes: > >> It happens in all fast faced games even in arcade games from the rad 80s >> for me. :( > > Yah. I remember trying to beat R-Type in mame a few years ago. It wasn't > that hard to get to level 5 or 6 of the eight levels when I was 17 but > now... And the emulator lets me even save the game but even with save > scumming I wasn't getting through level 4. > I can't remember which level I ended up getting stuck on but I found the hard bit was once you got to a new level you knew there would a part that was very trial-and-error to get your moves right as it was as much a puzzle as a shooter. One mistake and you lost all your weapons and were basically screwed. So another 10p and start from level one to try again. I still loved the game though. > Same thing with other arcade games. I was never that good in Gravitar > for example but now I suck. And some games seem aggressively hard, it's > not how I remember them at all. I suspect time travelers :) I have vague recollections of Gravitar, looked lovely, the concept was fun but it was just too hard so frustrating more than fun. Thrust on the Specky 48k was a similar concept but the difficultly level was much better.