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From: Kyonshi <gmkeros@gmail.com>
Newsgroups: rec.games.frp.misc
Subject: Re: Nickel and Diming
Date: Mon, 31 Mar 2025 16:03:25 +0200
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On 3/18/2025 12:47 AM, gbbgu wrote:
> On 24 Feb 2025, Kyonshi wrote:
> 
>> On 2/10/2025 12:16 PM, gbbgu wrote:
>>> Kyonshi <gmkeros@gmail.com> wrote:
> 
>>>> It turns out I will have to buy a not yet published GM's book to make
>>>> use of these "Core Rules". Or buy a previous edition, because Pendragon
>>>> never changed so much that I can't use the previous edition for this.
>>>> I find this quite annoying. Core Rules in my opinion are supposed to
>>>> contain the actual core rules of a game that you need to actually play,
>>>> not just a small subsection.
> 
>>>> And outside of Pendragon I recently learned that the new edition of
>>>> Cthulhu by Gaslight also will be split into a Players' and a GM's book.
>>>> That also used to be a single book. Something that already annoyed me
>>>> with the 7th ed. Call of cthulhu rules.
> 
>>>> I know they want to make money, but Chaosium is lately overdoing it
>>>> somewhat.
>>
>> I have a fondness for games that manage to actually present their core
>> rules in a single book, in a way so you never actually need another
>> book. There's something wholesome and nice about it.
>> That's why I really got into OSR back in the day: I realized Labyrinth
>> Lord (which basically was B/X) was a complete game in itself. Same with
>> (Mongoose) Traveller, where it even contained the information how to
>> create your setting in the game itself.
> 
> I guess you make 3x the money by having to buy 3x the books. I used to want to
> buy all the supplements and additional stuff for any system I was interested
> in (and still have that completionist tendency), but lately I'm falling back
> to "simple is better". I don't have time to read books full of info, and can't
> remember it anyway.
> 
> I'd rather a simple book that I can reference at the table and make the rest
> up on the fly. I've played enough that I can fill in any backstory of a random
> NPC with hooks if needed. A few decent random tables to glance at help too.
> 
> Probably why my latest obsession is shadowdark, it seems like a really nice
> easy system... but of course if the players _really_ want to play DnD then
> I'll run that system.
> 
> 

I don't think I could get myself to invest into DnD 5e or whatever is 
new anymore. I mean, if it's a game I actually want to run that's 
different (I say, having spent way too much money on Mongoose Traveller 
2nd edition stuff the last few months). But I just don't want to do 5e 
(or 4e, or even 3e) anymore. It's just a style of gaming that isn't what 
I want, and I don't care to run it.

And I think that the great thing about being a DM is that you provide 
people with the environment to game, it doesn't mean to slavishly follow 
all their wants and needs, because the DM also is a player in the game 
and needs to have fun.