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Path: news.eternal-september.org!eternal-september.org!.POSTED!not-for-mail
From: wasbit <wasbit@REMOVEhotmail.com>
Newsgroups: alt.comp.os.windows-10,misc.phone.mobile.iphone
Subject: Re: Tutorial: How to send files between Windows & iOS over the LAN
 using LocalSend
Date: Tue, 8 Apr 2025 16:46:09 +0100
Organization: A noiseless patient Spider
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Message-ID: <vt3gc0$2i732$1@dont-email.me>
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In-Reply-To: <vt05a4$tb4$1@nnrp.usenet.blueworldhosting.com>

On 07/04/2025 10:19, Marion wrote:
> Tutorial: How to send files between Windows & iOS over the LAN using LocalSend.
> 
>    LocalSend is a free, open-source application for all common OS platforms.
>    LocalSend uses HTTPS to transfer files between the OS platforms.
>    LocalSend does not need to use the Internet to transfer files.
>    LocalSend uses only the local Wi-Fi (LAN) network.
>    LocalSend must be installed on both the sending and receiving devices.
>    Both sending & receiving devices must be on the same network.
>    LocalSend does not require creating any online accounts or logins.
>    LocalSend bypasses Apple's arbitrary file-transfer restrictions.
>    There is no need for iTunes, iCloud, Apple Mobile Devices, etc.
>   
> A. Install LocalSend on all devices you wish to transfer files between.
>     <https://localsend.org/download>
>     For the LocalSend Windows portable zip archive:
>     <https://localsend.org/download?os=windows>
>     <https://github.com/localsend/localsend/releases/download/v1.17.0/LocalSend-1.17.0-windows-x86-64.zip>
>      Name: LocalSend-1.17.0-windows-x86-64.zip
>      Size: 18766124 bytes (17 MiB)
>      SHA256: A4FFB41FCBC3BD0F2F0CBD30B62A58D9A478EAF1DA63EB410886886064ABE70C
>     This extracts to "LocalSend-1.17.0-windows-x86-64" which contains:
>      Name: localsend_app.exe
>      Size: 161280 bytes (157 KiB)
>      SHA256: 9AA728853377643FBB13368E2A52ED816A448E0B5F28404AFB2154D2068F007A
>     For the LocalSend iOS IPA:
>     <https://apps.apple.com/us/app/localsend/id1661733229>
>     For the LocalSend Android APK:
>     <https://github.com/localsend/localsend/releases/download/v1.17.0/LocalSend-1.17.0-android-arm64v8.apk>
>     Name: LocalSend-1.17.0-android-arm64v8.apk
>     Size: 17491108 bytes (16 MiB)
>     SHA256: 2C7F5FD4872DA25115BB8E5E62F92DE94DDA47B0F249FF387AC667B13871DC3E
> 
> Step by step tutorial that I tested so that you can use it with confidence.
> 1. Both the PC & iOS device need to be on the same local network
>     To find what IP address the iOS device is, go to "Settings".
>     Then click on the Wi-Fi connection in the left top pane.
>     Press the circled (i) for information about that connection.
>     Scroll down to the "IPV4 Address" section & note the "IP Address".
>     To ping that IP address from the Windows PC, use "Win+R > cmd"
>     C:\> ping 192.168.1.3
> 2. LocalSend must be open & running on Windows & iOS
>     On Windows, you'll get a firewall message when you first run LocalSend.
>     On iOS, you'll get a popup when you first run LocalSend saying...
>      "LocalSend" would like to find and connect to devices
>       on your local network. The app uses the local network
>       to find and connect to nearby devices."
>           [Don't Allow] [Allow]
>     Windows Firewall has to allow LocalSend on Private Networks (at least).
>     a. Windows Defender Firewall: Win+R > firewall.cpl
>        or Windows Firewall with Advanced Security: Win+R > wf.msc
>     b. Tap "Allow an app or feature through Windows Firewall"
>        A new window will open, titled "Allowed apps and features"
>     c. Scroll through the list to find "LocalSend" & set it to
>        LocalSend [x]Private [_]Public
> 3. On Windows LocalSend, press the "Send" button.
> 4. On Windows LocalSend, select the "File" selection.
> 5. On Windows, browser to the file you want to send to iOS.
> 6. On Windows LocalSend, in the "Nearby devices" section select the iPad.
> 7. The Windows LocalSend will say "Waiting for response..."
> 8. On the iPad LocalSend, it says Windows wants to send you a file.
>     [Options][Decline][Accept]
> 9. Pressing "Options" gives you three choices:
>      a. Save to folder = LocalSend folder
>      b. Save media to gallery = on/off (default is "on")
>      c. Files
> 10. Leaving it at the default, I pressed the "Accept" button.
> 11. The iOS LocalSend said "LocalSend would like to add to your photos.
>      The app saves received media to the photo library.
>      [Don't Allow][OK]
> 12. The iOS LocalSend will say "Saved in Photos".
> 
> Note that it works both ways, as Paul said it should. :)
> By default, from iOS to Windows is saved in "C:\Users\you\Downloads".
> 
> As always, please improve so that billions of people benefit from
> every post you make, which is why we all should learn from each other.
> 

I am going to reply to all here with thanks.

I use a Windows 8.1 Pro local account with no login. I don't have a 
mobile phone.
I get PCs, laptops & sometimes phones brought to me with either faults 
or requests of 'how do I?', & I do what I can with no charge.

Windows doesn't allow file sharing (since Windows 8) without logging in.
However files can be transferred from an iphone to Windows (local 
account/no log in) via USB but not from Windows to the iphone.
  Drag & drop doesn't work.
  Copy/Move doesn't work
  Send-to in the context menu shows but doesn't work

Photos on the iphone will open with Irfanview in Windows
Files can be deleted from an iphone if they can be seen in Windows.

An MS account is required to download apps from the App Store.
A credit card is required to set up an account to download apps to an 
iphone & often the phone owner doesn't want to give me or Apple that 
information.

As with most problems I get, the phone owner doesn't want to spend a lot 
of time whilst I diagnose/sort problems.
I really need the phone owner to either be in attendance or give me 
their passwords etc.

I have not yet been asked to sort out an Android phone with a file 
sharing problem however I do have an Android tablet but have never 
needed to transfer files to or from Windows.

Most of the answers presume I own the hardware & can do what I like with 
no time limits, but for me that's not the case.


-- 
Regards
wasbit