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From: kyonshi <gmkeros@gmail.com>
Newsgroups: rec.games.frp.dnd
Subject: Re: [Techraptor] Wizards of the Coast Releasing Updated Dungeons &
 Dragons 2024 SRD at End of The Month
Date: Fri, 18 Apr 2025 19:24:41 +0200
Organization: Erebor InterNetNews
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On 4/18/25 16:26, Spalls Hurgenson wrote:
> On Thu, 17 Apr 2025 22:14:46 +0200 (GMT+02:00), kyonshi
> <smaug@ereborbbs.duckdns.org> wrote:
> 
>> Source: https://techraptor.net/tabletop/news/wizards-of-coast-releasing-updated-dungeons-dragons-2024-srd-at-end-of-month
>>
>>
>> Wizards of the Coast Releasing Updated Dungeons & Dragons 2024 SRD
>> at End of The Month
>>
> I can't get excited about this. While the rules of the game are
> important to setting the tone and feel of the adventures, the rules
> themselves aren't that interesting to me. D&D long ago reached 'good
> enough', and constant tinkering with the system annoys me more than
> anything else. I mean, sure, great, WOTC/Hasbro has learned its lesson
> about the SRD but I really wish they'd also learn that adventures and
> campaign settings are what really give a system its longevity. Nobody
> into tabletop gaming remembers THACO but everybody remembers
> Dragonlance; nobody remembers the rules about overbearing but we all
> know about that sphere-of-annhilation trap in Tomb of Horrors.
> 
> But adventures don't sell in the same quantities as rulebooks, and
> it's the bottom line --not the health of the hobby, or the longevity
> of the system-- that matters these days.
> 
> 

yeah, it's not really earth-shattering news. I mean, it basically is 
like a software patch. Except they don't even have any actual code to 
deal with.

I think people are too focused on the rules as they are presented 
anyway, but what do I know? I don't play 5e :D