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From: ant@zimage.comANT (Ant)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Wolf3D & other FPSes (was Re: More Doom (Sigil II))
Date: Mon, 21 Apr 2025 03:06:01 -0000 (UTC)
Organization: A noiseless patient Spider
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Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
> On Sun, 20 Apr 2025 12:40:32 -0000 (UTC), Borax Man
> <rotflol2@hotmail.com> wrote:
> >I ran Doom with a larger sreen, in fact, as big as it could be with just
> >the status bar. Maybe shrunk down one level. It ran like crap, but I
> >preferred that over looking at tiny, tiny screen. AFter a while, you
> >got used to it, and only some levels, like E3M6 really became a major
> >headache.
> Oh, me too. I've always given 'quality' the edge over 'framerate', and
> have been extremely tolerant of low FPS (as I said in an earlier post,
> I first played "Quake" on a 486! ;-)
> >I first saw Wolf3D in the school computer lab, and like you found the 3D
> >first person perspective exciting. Nothing like anything else I saw
> >before, but I only got to play it during school breaks, ie, every 6
> >months just for an hour or so.
> Oh, undeniably! Wolf3D was very exciting on its release, and it got a
> lot of play-time from me too. I was, perhaps, a bit less enthused than
> you (games like "Catacombs 3D" and "Ultima Underworld" made the
> viewpoint a bit less novel for me) but no other games on market had
> the same mix of detail and speed as Wolfenstein. It was an amazing
> game, technically, and felt quite revolutionary. But -again, perhaps
> because I had games like "Underworld" or Bethesda's 1991 "The
> Terminator" to fall back upon, it wasn't as amazing and life-consuming
> as "Doom" would prove to be a few years later.
Same even though it was slow on my IBM PS/2 model 30 286 10 Mhz PC. I
was jealous with my next door neighbor's custom built 386 PC. Of course,
we sapped with DOOM with my brand new custom built 486 DX2/66 PC! Thanks
God we were next door to each other to hang out a lot. Heck, we even
played over dial-up modem from our homes for online DOOMing. I miss him.
:(
> >When I first saw Doom, early April 1994 I think, it looked next
> >generation, something phenomenal and clearly for a far more powerful
> >computer. It was like watching black magic, how these "realistic"
> >scenes were rendered. But I didn't quite get drawn into the aesthetics,
> >the demons, the shotgun, and found it to be like a Wolf3D rip off. A
> >couple of weeks later, after playing it a little and deleting it, I
> >suddenly realised the game was pretty good and got the shareware version
> >again and finished it. I was hooked from then on in. More immersive
> >levels, flowed and played better. No huge mazes!
> Actually, I admit, my initial day-one impressions of "Doom" weren't
> too far from yours either. It was very much an "ehn, it's just more
> Wolf, but darker and trying too hard to be edgy,* what with the demons
> and gore". For all that it's layout is now infamous, E1M1 doesn't
> really present "Doom's" strengths very well. I actually remember
> playing the game that first time (after a long and arduous download
> and install**), and quitting after the first level quite disappointed
> at the result.
> But Usenet was full of talk about how great this game was, so I
> eventually returned to the game.*** The next few levels were similar
> (E1M3, which starts in a box-filled warehouse, felt like it could have
> been a Wolf3D level). It wasn't until E1M7 that I _really_ started
> getting into the game, groking its gameplay and atmosphere fully. By
> then I'd started seeing "Doom" more than just "Wolf 4" and more as its
> own thing; I could see the technical changes (again, the lighting and
> elevation changes) and loved how everything came together to create a
> mix of brooding, atmospheric horror and off-the-wall non-stop action.
I always loved the space marine base levels like in E1, E2M2, etc. I
wasn't a fan of the Earth and hell levels. What really helped were those
fan made levels and mods!!!
> And I've never lost my admiration of the game since, even if I've not
> always enjoyed playing it as much.
> Wolf3D was neat... but Doom was magic.
Ditto.
....
--
"Where, O death, is your victory? Where, O death, is your sting?" --1 Corinthians 15:55. Hi :) Easter! Jesus lives! Thanks God 4 going 2 church yesterday instead of 2day.
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