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Path: news.eternal-september.org!eternal-september.org!.POSTED!not-for-mail
From: "...winston" <winstonmvp@gmail.com>
Newsgroups: comp.os.linux.advocacy,alt.comp.os.windows-11
Subject: Re: Microsoft admits 30% of code not written by humans
Date: Fri, 2 May 2025 01:52:15 -0400
Organization: A noiseless patient Spider
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Paul wrote:
> On Wed, 4/30/2025 9:19 PM, CrudeSausage wrote:
>> On 2025-04-30 19:27, knuttle wrote:
> 
>>> That has been obvious since the DOS days
>>
>> I don't believe they had the processing power for an AI
>> to produce code for them. However, if you have any evidence,
>> I'd love to see it.
> 
> https://www.wired.com/story/minecraft-ai-code-microsoft/
> 
>     "Microsoft’s Copilot was made available to a limited number of testers
>      in June 2021 and is now being used by over 10,000 developers who are
>      producing, on average, around 35 percent of their code in popular
>      languages like Python and Java using Copilot, Microsoft says. The
>      company plans to make Copilot available for anyone to download this summer.
>      To build something like the Minecraft bot, developers would need to work
>      with the underlying AI model, Codex.
> 
>      Both Codex and Copilot have stirred up some anxiety among developers,
>      who fear they could be automated out of a job. The Minecraft demo
>      could inspire similar concerns. But Scott says the feedback on Copilot
>      has been largely positive, suggesting that it simply automates more
>      tedious coding tasks. “If you talk to a developer who actually uses a
>      Copilot, they'll say ‘this is such a great tool,’” he says.
> 
> I guess we'll know, when the first wave of layoffs start :-)
> 
> But when your rich uncle pays for all the electricity,
> the balance sheet for this approach does not matter.
> I drive a Cadillac to the dump... "because the roads are
> so bad there".
> 
>     Paul
> 
Fyi...
  AI internally was in use in specific areas around 2014 and in 
development a few years earlier - primarily two platforms - [1]Cortana 
and [2]Windows(the former based on existing data local and cloud based, 
the latter a tool to write code for verification of human written or 
existing code). Additionally AI at the same time had some penetration in 
speech, gaming, and data(feedback - known and/or reported issues)analysis.
  - a case could even be made for even earlier use(circa 2009) where 
machine learning was in use for [3]Windows Live Search based on and from 
acquisitions that developed tools using semantic/natural language search 
engines providing target answers to user questions(instead of keyword 
search). Not too distant from the more common 'Chat-AI' in use today.

All[1,2,3] had their own internal codenames independent of the 
respective platform codenames.

i.e. there's more history to be seen than publicly broadcast or spun 
with marketing terms.

It would be a stretch(leap of faith/pipe dream/ignorance) to claim that 
replacing humans, support, sales, software development with AI code 
during the DOS days....though that earlier comment did have its humorous 
benefit.



-- 
....w¡ñ§±¤ñ