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From: Ahasuerus <ahasuerus@email.com>
Newsgroups: rec.arts.sf.written
Subject: Re: RI March 2025
Date: Fri, 2 May 2025 17:38:16 -0400
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On 5/2/2025 3:21 PM, William Hyde wrote:
> Ted Nolan <tednolan> wrote:
> 
>>
>> As you may have guessed from my mention of mana and the Interface,
>> the world here is litRPG, but not annoyingly so. 
> 
> "LitRPG"?
> 
> Does this mean the author rolls dice to determine plot twists?  Or is 
> the world/magic system just taken from some RPG?

Some Web-based "quests" [1] use dice, but most LitRPG books do not. To 
quote from the definition used by https://www.reddit.com/r/litrpg/ :

 > Games or game-like challenges form an essential part of the story and 
visible RPG statistics (for example strength, intelligence, damage) are 
a significant part of the reading experience.

Most LitRPGs form a subset of "progression SF". In progression SF the 
emphasis is on characters progressing in some fashion; in LitRPG their 
progress is quantified using RPG-like statistics. Other commonly used 
game-like mechanics include some kind of "System" or AI governing the 
world. After all, someone needs to decide that killing 5 wolves or 50 
rabbits is worth 100 points of "XP" [experience].

The two most common types of LitRPG novels are:

1. Isekai/portal fantasies in which the protagonist is transported to 
another world governed by an RPG-like System.

2. "System Apocalypse"-like stories in which our Earth is transformed, 
often in an apocalyptic fashion, and is now run by a System.

[1] Think of them as volunteer-run "choose your own adventure" projects 
with online readers voting at the end of each chapter.