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Path: news.eternal-september.org!eternal-september.org!.POSTED!not-for-mail
From: JAB <noway@nochance.com>
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Thanks a lot, Nintendo!
Date: Thu, 8 May 2025 07:40:42 +0100
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On 05/05/2025 15:21, Spalls Hurgenson wrote:
> And regardless of all of that, there are a huge number of gamers --the
> majority, in fact-- who are quite happy to pay full price for triple-A
> games. I mean, I don't get the fascination with "Call of Duty: Modern
> Advanced Ghosts Infinite Black Warfare XXIII" either, but that series
> sells. And if those are the games which can push an $80 pricetag
> (while more esoteric titles struggle even at $60), you can bet the
> publishers -whether Indie or Triple-A or anywhere in between-- are
> more likely to focus on that sort of gameplay.

That is one of the worries I have with the game industry as a whole. The 
middle could end up being squeezed between those at the top end and 
those at the bottom end. The result they may start aping big budget 
games not just in terms of gameplay but also the likes of MTX and 
cutting would should be the base game into sellable chucks. I'm far less 
concerned about them bumping up the price a bit as generally I still 
feel I get my monies worth in the £25-£35 games range.

Indie games I don't think will do that as I believe it's quite a 
different marketplace and, well they are to busy copying each other's 
ideas already.