Path: ...!weretis.net!feeder8.news.weretis.net!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail From: "Mark P. Nelson" Newsgroups: comp.sys.ibm.pc.games.rpg Subject: Re: Diablo IV Date: Fri, 2 Aug 2024 15:51:34 -0000 (UTC) Organization: It Is To Laugh Lines: 10 Message-ID: References: <40rv9j1cr3hdbskvu719p9v6cr0di9kri2@4ax.com> <192najh9mjkh4j1nqn7795e7oedfjloj46@4ax.com> Injection-Date: Fri, 02 Aug 2024 17:51:35 +0200 (CEST) Injection-Info: dont-email.me; posting-host="9a1069bc7c29d99d0e843cf4be70a9a8"; logging-data="3046942"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX19dkdUgnCoKrH/kbnY+5e8b5zvSyowGU+4=" User-Agent: Xnews/2009.05.01 Cancel-Lock: sha1:Zp91xXil6CtRFz9T8F+MYtHFjMY= Bytes: 1813 Spalls Hurgenson wrote in news:192najh9mjkh4j1nqn7795e7oedfjloj46@4ax.com: > But most of that isn't evident from the start. It feels very much > 'generic fantasy world #5662' and it gives you very little reason to > care to explore it. People who persevere will enjoy it, but I wouldn't > be surprised if a lot of players gave up before leaving the tutorial > map. It doesn't onboard new players well at all. That's what I did. More than once.