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Failed to connect to MySQL: (1203) User howardkn already has more than 'max_user_connections' active connectionsPath: ...!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail From: JAB Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: Single Player FTW Date: Fri, 11 Oct 2024 08:57:08 +0100 Organization: A noiseless patient Spider Lines: 22 Message-ID: References: MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8; format=flowed Content-Transfer-Encoding: 7bit Injection-Date: Fri, 11 Oct 2024 09:57:10 +0200 (CEST) Injection-Info: dont-email.me; posting-host="163682f5d2427709d535dc7968c058ea"; logging-data="3771715"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX1+ZH418/gtMNrm+uBCK0j7B" User-Agent: Mozilla Thunderbird Cancel-Lock: sha1:IWfkvmq1vWf/1GLk84JQjqP2U00= In-Reply-To: Content-Language: en-GB Bytes: 2209 On 09/10/2024 04:16, Spalls Hurgenson wrote: > Still, for years publishers parroted the line that multiplayer was the > only way to profitablity, and strictly single-player games (or even > single-player modes) were often given short-shrift. There have been > numerous reports of attempts by developers to push forward > single-player games that have been shot down by publishers, who told > the devs that single-player games 'just don't sell'. And why not? > Multiplayer games sold tremendously well, and you could attach all > sorts of live-service features onto the games to rake in even more > money I'm not sure it's that they don't sell but instead the really big bucks are to be had in multiple-player games that are far more amenable to having MTX shoved in them providing a healthy income stream possibly for years to come. Personally the problem I have with multi-player games in general is they don't offer that type of narrative game experience which i now prefer. Saying that World of Tanks is my most played game by far but even with that I think a lot of it ended up as I was playing just because that's something I did and not because I was particularly enjoying it.