Path: ...!2.eu.feeder.erje.net!feeder.erje.net!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail From: candycanearter07 Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: What difficultly level do you play one? Date: Wed, 10 Jul 2024 13:50:03 -0000 (UTC) Organization: the-candyden-of-code Lines: 24 Message-ID: References: <1o1t8j98chj5eiplef0rmh6qjmh5shv4id@4ax.com> Injection-Date: Wed, 10 Jul 2024 15:50:04 +0200 (CEST) Injection-Info: dont-email.me; posting-host="f35b243e8f76cbf1b7daec7a1027bf3e"; logging-data="2044909"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX1+9L3LKkEqbBarhLa6T5Gan0irFM/G2QLMzutrKzwOYPQ==" User-Agent: slrn/1.0.3 (Linux) Cancel-Lock: sha1:kjehc9fpJQ88uZ2jjGTSasJJ8eY= X-Face: b{dPmN&%4|lEo,wUO\"KLEOu5N_br(N2Yuc5/qcR5i>9-!^e\.Tw9?/m0}/~:UOM:Zf]% b+ V4R8q|QiU/R8\|G\WpC`-s?=)\fbtNc&=/a3a)r7xbRI]Vl)r<%PTriJ3pGpl_/B6!8pe\btzx `~R! r3.0#lHRE+^Gro0[cjsban'vZ#j7,?I/tHk{s=TFJ:H?~=]`O*~3ZX`qik`b:.gVIc-[$t/e ZrQsWJ >|l^I_[pbsIqwoz.WGA] wrote at 13:12 this Wednesday (GMT): > On Tue, 09 Jul 2024 12:27:00 -0400, Spalls Hurgenson > wrote: > >>With that out of the way, I've kept many of my older hand-drawn maps >>from that era and have a certain nostalgic appreciation towards them. >>But I'm not going to ever bother doing anything so insane again. If >>your game's labyrinths are so complex that mapping is required? That's >>a game I'm probably not playing. (you're probably the sort of >>developer that thinks teleport traps and spinners are fun too.) > > I kept a lot of my hand drawn maps as well for the same reason you > kept yours. Nostalgic appreciation sums it up nicely for me. > > However, I am still willing to make maps these days but with digital > mapping tools now. But I do have my breaking point. I gave up on > Bard's Tale 2 (the original, not the remake) awhile back because > mapping it was becoming a pain in the ass. Oh cool, what map tools do you use? I don't think I'd have the patience to make a map for a game :P -- user is generated from /dev/urandom