Path: ...!weretis.net!feeder9.news.weretis.net!news.quux.org!eternal-september.org!feeder2.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail From: candycanearter07 Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: What Have You Been Playing... IN OCTOBER 2024? Date: Mon, 4 Nov 2024 12:30:03 -0000 (UTC) Organization: the-candyden-of-code Lines: 47 Message-ID: References: <61s9ijdb956ftd6q1ejnugm4ogpagq2tfa@4ax.com> <996fijdbjklnt1a6rac4na8k01p3k7uqd7@4ax.com> Injection-Date: Mon, 04 Nov 2024 13:30:03 +0100 (CET) Injection-Info: dont-email.me; posting-host="e8e796c91ebd1f9eff5ffa8d18014d23"; logging-data="1001782"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX1+HbM7zhNIUyDwdPNPaiQBBtkbia/dkLveCY+7IeiR0aQ==" User-Agent: slrn/1.0.3 (Linux) Cancel-Lock: sha1:MpBRPDffuk1bnV0xi4qO9Py4irA= X-Face: b{dPmN&%4|lEo,wUO\"KLEOu5N_br(N2Yuc5/qcR5i>9-!^e\.Tw9?/m0}/~:UOM:Zf]% b+ V4R8q|QiU/R8\|G\WpC`-s?=)\fbtNc&=/a3a)r7xbRI]Vl)r<%PTriJ3pGpl_/B6!8pe\btzx `~R! r3.0#lHRE+^Gro0[cjsban'vZ#j7,?I/tHk{s=TFJ:H?~=]`O*~3ZX`qik`b:.gVIc-[$t/e ZrQsWJ >|l^I_[pbsIqwoz.WGA] wrote at 00:33 this Monday (GMT): > Spalls Hurgenson wrote: >> On Sat, 2 Nov 2024 19:00:03 -0000 (UTC), candycanearter07 >> wrote: > >> >Spalls Hurgenson wrote at 18:46 this Friday (GMT): >> >> On Fri, 1 Nov 2024 16:40:02 -0000 (UTC), candycanearter07 >> >> wrote: >> >>>Spalls Hurgenson wrote at 15:27 this Friday (GMT): >> >> >> >>>> What Have You Been Playing... IN OCTOBER 2024? >> >> >> >>>Lots of bug fables and UFO 50. I think i've talked about bug here >> >>>before, its a paper mario styled game but with bugs and its super >> >>>charming and the fandom is pretty small actually. >> >> >> >> >> >> The only "Bug" game I remember was the attrocious mascot-platformer >> >> published by Sega back in the mid-90s. ;-) >> > >> >? which one? > >> "Bug!". > >> No, really, that was the name of the game. It was an early >> 3D-platformer featuring an eponymous insect as the protagonist. It >> came out for Windows and Sega Saturn. > >> It was pretty poor, at least on PC. Surprisingly, it wasn't so much >> the visuals or controls that I disliked, but just the general >> aesthetics and style of gameplay. Replaying it today, I'm a bit more >> forgiving -on a technical front, I think it's actually sort of >> impressive - but I still don't like the music, level design or visual >> style. Nonetheless, I guess it sold well enough, since it got a sequel >> ("Bug Too!"). > >> I mostly recall it because it was one of the earlier games released >> specifically for Windows95, and it did nothing to convince me that new >> OS would ever be a worthwhile OS for gaming. With games like "Bug!", >> is it any wonder I stuck with DOS for so long? ;-) > > Did it even have an ant? ;P My game or theirs? Because there's a lot actually -- user is generated from /dev/urandom