Path: ...!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail From: candycanearter07 Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: Quick, it's the boss! Date: Fri, 6 Sep 2024 21:30:04 -0000 (UTC) Organization: the-candyden-of-code Lines: 56 Message-ID: References: Injection-Date: Fri, 06 Sep 2024 23:30:04 +0200 (CEST) Injection-Info: dont-email.me; posting-host="dc9db37842cd51fd00f3e72424361a7f"; logging-data="1026503"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX19dcY9XsJj+JBAQBD1jI+vjQel8DwYzELaVefdapQMS5A==" User-Agent: slrn/1.0.3 (Linux) Cancel-Lock: sha1:HdLG/RTxrzlqF5Oq2Wr2CbkKLAY= X-Face: b{dPmN&%4|lEo,wUO\"KLEOu5N_br(N2Yuc5/qcR5i>9-!^e\.Tw9?/m0}/~:UOM:Zf]% b+ V4R8q|QiU/R8\|G\WpC`-s?=)\fbtNc&=/a3a)r7xbRI]Vl)r<%PTriJ3pGpl_/B6!8pe\btzx `~R! r3.0#lHRE+^Gro0[cjsban'vZ#j7,?I/tHk{s=TFJ:H?~=]`O*~3ZX`qik`b:.gVIc-[$t/e ZrQsWJ >|l^I_[pbsIqwoz.WGA] wrote at 23:48 this Saturday (GMT): > > Back in the day, when every game was a full-screen exclusive > application, they all had a boss key. Hit the appropriate key, the > game would instantly pause and pull up an image of.... well, it > varied. Sometimes it was the DOS prompt; other times it was a DOS-era > spreadsheet. Occasionally it was a page full of text representing a > word processor. Whichever it was, it looked like something PRODUCTIVE > rather than a video game. None of these 'boss screens' were ever > interactive; the most you could do with them is return to the game, > but the aim was to look like you weren't goofin' off at work. > > [But not one of them ever faked a programming IDE or a > 'compiling' screen, which might have been more useful ;-] > > Boss screens quickly fell out of favor once multi-tasking windowed > operating systems came into vogue; no need to fake it after that. Just > quickly alt-tab to your productivity program whenever your supervisor > walked into the room. > > But here's the question: for those of you old enough to remember them, > did you _ever_ use a boss-key the way it was meant to be used? That > is, to hide the evidence of your gaming from somebody who didn't want > you to be playing? Or did you only use them like to many of us did, by > accidentally hitting the wrong button and wondering why you were > suddenly starting at a black screen with naught but "A:\" in the > corner and wondering how to get back to the game? > > I mean, I never did. Partly because I was never ashamed of my > video-gaming, and if the boss came around I'd cheerfully explain the > reason WHY I wasn't working on the Simpsons Report and instead > neck-deep in orc blood in Ultima III* was because I'd actually > /finished/ the Simpson Report and was just waiting for some new task. > (Also because I generally didn't work for dickheads who penny-pinched > my every second so long as my work got done). But mostly it was > because I never really was the sort to goof off at work anyway, > whether because I was conscientious or just because I didn't want to > get caught at it I'll leave up to you to decide. ;-) > > So I've never hit the boss-key to hide my video games. > > Did you? > > > > > > > > * Not that Ultima III had a boss key anyway. Not /every/ game offered > that feature. Boss keys were wayy past my time, but I find the idea funny. -- user is generated from /dev/urandom