Path: ...!news.mixmin.net!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail From: candycanearter07 Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: What difficultly level do you play one? Date: Wed, 10 Jul 2024 13:50:04 -0000 (UTC) Organization: the-candyden-of-code Lines: 51 Message-ID: References: Injection-Date: Wed, 10 Jul 2024 15:50:04 +0200 (CEST) Injection-Info: dont-email.me; posting-host="f35b243e8f76cbf1b7daec7a1027bf3e"; logging-data="2044909"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX195/EfABBgVmxcvXPpIvthb7j1N8KR2gVWBf07MpEfDqg==" User-Agent: slrn/1.0.3 (Linux) Cancel-Lock: sha1:GBXw8+O49wcDKCjjhIQIo15/RE0= X-Face: b{dPmN&%4|lEo,wUO\"KLEOu5N_br(N2Yuc5/qcR5i>9-!^e\.Tw9?/m0}/~:UOM:Zf]% b+ V4R8q|QiU/R8\|G\WpC`-s?=)\fbtNc&=/a3a)r7xbRI]Vl)r<%PTriJ3pGpl_/B6!8pe\btzx `~R! r3.0#lHRE+^Gro0[cjsban'vZ#j7,?I/tHk{s=TFJ:H?~=]`O*~3ZX`qik`b:.gVIc-[$t/e ZrQsWJ >|l^I_[pbsIqwoz.WGA] wrote at 11:24 this Wednesday (GMT): > On Sun, 7 Jul 2024 08:48:11 -0700, in comp.sys.ibm.pc.games.action, > Justisaur wrote: > >>On 7/7/2024 2:23 AM, JAB wrote: >>> This one came up on a channel for table top miniatures games but they >>> did also talk about computer games. Now of course this is all personal >>> preference as there's no right way to enjoy games but the main thrust of >>> the argument was that the advantage of playing on easy mode (in the TT >>> context that was interchangeable with social) was it gives you a lot >>> more scope to be creative and play the game how you want and just try >>> things out to see what happens. >>> >>> That's certain how I approach CRPG's. I don't want to go through >>> numerous guides on how to build an optimal character, I want to pick >>> what I fancy playing. My general strategy is start on normal mode and if >>> it all becomes too much, which it often does as the game progresses and >>> your character/party becomes progressively less optimal, change it to >>> easy mode and carry on. >>> >>> One of the interesting parts they said is that if you're effectively >>> going to use someone else's build then what not just watch them playing >>> the game. Obviously that's a bit of hyperbole but I can understand their >>> point. >>> >>> So for me, yep I play on easy mode. >> >>I used to do that, or normal. Falout 3 started the cure for that, as the >>game is actually easier on the hardest difficulty because you level up >>much faster, and even though the enemies scale to you, your level makes >>you exponentially better. (with the 30 level cap from BS DLC, not so >>much just because enemies become annoying bullet sponges and aren't fun >>after level 20.) >> >>Dark Souls 3 finally fully cured me of that. I found I liked the >>challenge better. Sure I look up builds and weapons and whatnot, but I >>still try things out and change them to suit me, or abandon overused >>"op" build because they aren't fun, or the style just doesn't work for me. >> >>In fact I don't really like difficulty sliders at all now, as they tend >>to be much more poorly tuned, doing things like just turning the enemies >>into bullet sponges or one hit kills you on harder difficulties, and >>feels like just watching a movie with no challenge at lower difficulties. > > Particularly fun in strat games like Civ V, where the AI doesn't actually > get any smarter, it just cheats. Certainly makes it harder, no? -- user is generated from /dev/urandom