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Failed to connect to MySQL: (1203) User howardkn already has more than 'max_user_connections' active connectionsPath: ...!local-3.nntp.ord.giganews.com!Xl.tags.giganews.com!local-4.nntp.ord.giganews.com!news.giganews.com.POSTED!not-for-mail NNTP-Posting-Date: Sun, 03 Nov 2024 15:50:50 +0000 From: Spalls Hurgenson Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: What Have You Been Playing... IN OCTOBER 2024? Date: Sun, 03 Nov 2024 10:50:49 -0500 Message-ID: <996fijdbjklnt1a6rac4na8k01p3k7uqd7@4ax.com> References: <61s9ijdb956ftd6q1ejnugm4ogpagq2tfa@4ax.com> X-Newsreader: Forte Agent 2.0/32.652 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 42 X-Usenet-Provider: http://www.giganews.com X-Trace: sv3-aFHAlkG0wtQ2X1azrNCEl64f0LrVXqtONqeZUEQCLmA98T3pJKtbqTYEFSWwkMuNi9Su8Zy4gcGhVp5!TeD7zGMQQWuScuIkbpxbav+eWxLCCXhxcHVgoj0xFEauLi5fSuBlaGDMLmCKwaEtdYZ/rO9x X-Complaints-To: abuse@giganews.com X-DMCA-Notifications: http://www.giganews.com/info/dmca.html X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly X-Postfilter: 1.3.40 Bytes: 2919 On Sat, 2 Nov 2024 19:00:03 -0000 (UTC), candycanearter07 wrote: >Spalls Hurgenson wrote at 18:46 this Friday (GMT): >> On Fri, 1 Nov 2024 16:40:02 -0000 (UTC), candycanearter07 >> wrote: >>>Spalls Hurgenson wrote at 15:27 this Friday (GMT): >> >>>> What Have You Been Playing... IN OCTOBER 2024? >> >>>Lots of bug fables and UFO 50. I think i've talked about bug here >>>before, its a paper mario styled game but with bugs and its super >>>charming and the fandom is pretty small actually. >> >> >> The only "Bug" game I remember was the attrocious mascot-platformer >> published by Sega back in the mid-90s. ;-) > >? which one? "Bug!". No, really, that was the name of the game. It was an early 3D-platformer featuring an eponymous insect as the protagonist. It came out for Windows and Sega Saturn. It was pretty poor, at least on PC. Surprisingly, it wasn't so much the visuals or controls that I disliked, but just the general aesthetics and style of gameplay. Replaying it today, I'm a bit more forgiving -on a technical front, I think it's actually sort of impressive - but I still don't like the music, level design or visual style. Nonetheless, I guess it sold well enough, since it got a sequel ("Bug Too!"). I mostly recall it because it was one of the earlier games released specifically for Windows95, and it did nothing to convince me that new OS would ever be a worthwhile OS for gaming. With games like "Bug!", is it any wonder I stuck with DOS for so long? ;-)