Path: ...!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail From: candycanearter07 Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: What Have You Been Playing... IN NOVEMBER 2024? Date: Tue, 3 Dec 2024 15:50:03 -0000 (UTC) Organization: the-candyden-of-code Lines: 77 Message-ID: References: <6f6pkj5e49obbg32etfso590jhholjoklo@4ax.com> Injection-Date: Tue, 03 Dec 2024 16:50:04 +0100 (CET) Injection-Info: dont-email.me; posting-host="caff57e9577e031368f6808049284f72"; logging-data="178866"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX1/sDyHx+GEPVJMdsAcKtbDHo903Hn2SiOxaudJwLbqMgw==" User-Agent: slrn/1.0.3 (Linux) Cancel-Lock: sha1:iclfDrKEZN+WPC+Ihm241y3aY9E= X-Face: b{dPmN&%4|lEo,wUO\"KLEOu5N_br(N2Yuc5/qcR5i>9-!^e\.Tw9?/m0}/~:UOM:Zf]% b+ V4R8q|QiU/R8\|G\WpC`-s?=)\fbtNc&=/a3a)r7xbRI]Vl)r<%PTriJ3pGpl_/B6!8pe\btzx `~R! r3.0#lHRE+^Gro0[cjsban'vZ#j7,?I/tHk{s=TFJ:H?~=]`O*~3ZX`qik`b:.gVIc-[$t/e ZrQsWJ >|l^I_[pbsIqwoz.WGA] wrote at 07:54 this Tuesday (GMT): > Spalls Hurgenson wrote: > >> >> What Have You Been Playing... IN NOVEMBER 2024? >> > > I swear, this gets harder every month. I don't know where october gaming > ends and November gaming begins anymore. > > I think I may have been playing: > > - The Binding of Isaac: Rebirth > - Professor Layton vs Ace Attorney > - World of Warcraft Classic > - Link's Awakening (remake) > - Link's Awakening (original) > > > The long read: > //The Binding of Isaac: Rebirth > It's officially the game I have put more hours into it since I have an > Steam account, something I'm not happy about it. There's a discussion, > "Isaac is a Roguelike". "No, Isaac is a Roguelite". "Both of you dildos > are wrong, only things that are like Rogue can be Roguelikes" (Dildo as > an insult provided by Metapocalypse). If we use "roguelike in the sense > of a game with high risk, high difficulty, never ever getting easy, > etc), Binding of isaac is a weird game. I perceived as a roguelike, but > then I began wondering if the game was a roguelite, given how with each > run it seemed to get progressively easier thanks to the unlocks. > > Well, not roguelike nor roguelite. more like "The guy who does not want > you to use the term roguelike screaming 'karma, bitch!!!'". The game > balance makes it so that the more you play, the worse it gets, until the > game finally got too hard and I hit a massive wall, made worse by the > Repentance DLC that removed all the easy strategies (why it felt like > roguelite when it was Afterbirth+). I should have quit a long time ago > when the run counter got to -19, but I just could not. I literally had > to "cheat" the game to reduce the handicap: Ditching the Steam Deck, > using a minimal latency computer screen, a wired dual sense because the > button separation actually matters and I was using Snes separation > buttons (also the extra non slip rubber coating in the analogs), and > tooling the config files to make the game less zoomed out so that I > could play on a smaller part of the screen an focus better. > > Well, I sorta did it. Got the negative, defeated Satan 5 times, and > gained access to the Dark Room where The Lamb was waiting for me. After > that, the next day I managed to kill the angels, get to the dark room > again and open the golden doors, encountering the true final boss of the > game: Mega Satan. This guy has damage scaling so that it always poses a > challenge and you can't kill him fast. The battle was so long and hard > that when i finally got over it, I finally was able to put down the > game. There's a lot more stuff after 10 years of expansions, but I feel > like this is skill ceiling. Feels good that the urges are finally satiated. > > //World of Warcraft Classic > I don't know what I was expecting, but definitely not this. I have not > played WoW for more than 2 months in my whole life, and that was when > the game was in Mists of Pandaria and Warlords of Draenor. Just clicking > on an enemy and waiting until it dies while pressing the number row > is... eh. Like if I wanted to do that, I'd rather play Diablo II and > III. Maybe it made sense playing as a hunter with a firearm, but as a > warrior, I expected to be able to circle around the enemy, parry, evade, > jump... It's like my brain wants more Dark Souls, Ocarina of Time or > Nier Automata combat. And obviously I'm playing solo, so not great > > //Professor Layton vs Ace Attorney > Making things clear: I love Ace Attorney, I hate Layton. Only playing > this because I have run out of Ace Attorney games. Hate the puzzle > sections, suffer with them until I can get to the Ace Attorney trial > sections I thought vL was a really good AA game, even if there's only one non-tutorial case besides the final. -- user is generated from /dev/urandom