Path: ...!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!eternal-september.org!.POSTED!not-for-mail From: Zaghadka Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: What Have You Been Playing... In December 2024? Date: Thu, 02 Jan 2025 14:12:50 -0600 Organization: E. Nygma & Sons, LLC Lines: 19 Message-ID: References: Reply-To: zaghadka@hotmail.com MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Injection-Date: Thu, 02 Jan 2025 21:12:50 +0100 (CET) Injection-Info: dont-email.me; posting-host="ae9848cdb9bbaa298cfad53919b92200"; logging-data="3676708"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX19QHs+IJF3uWhcE1a961O/XGsRM9LfA3VQ=" Cancel-Lock: sha1:r/z9V7OT9e4WEa/7ZayTOqlYlw8= X-Newsreader: Forte Agent 3.3/32.846 Bytes: 1675 On Thu, 2 Jan 2025 10:25:56 +0000, in comp.sys.ibm.pc.games.action, JAB wrote: >I >have decided though that, no I'm not going to replay missions just to >get the 'perfect' result so if a squad member dies then that's it. I >look at it as learning from the school of hard knocks. Yeah, if you're trying to play it that way, you aren't playing the game as intended. Those survivors with the skills are gold, and even they will die. Doing it otherwise is like playing original AD&D without a wastepaper basket and extra pre-rolls on hand. -- Zag This is csipg.rpg - reality is off topic. ...G. Quinn ('08)