Path: ...!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!eternal-september.org!.POSTED!not-for-mail From: Zaghadka Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: Sony Backs Down Date: Thu, 30 Jan 2025 08:17:20 -0600 Organization: E. Nygma & Sons, LLC Lines: 43 Message-ID: References: <3ojlpj9r7qn0fuqt3n824l8qqhjqg30d04@4ax.com> Reply-To: zaghadka@hotmail.com MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Injection-Date: Thu, 30 Jan 2025 15:17:20 +0100 (CET) Injection-Info: dont-email.me; posting-host="f8595cc2d816328e760687af7691bd86"; logging-data="3136583"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX19c5WC6wfQHOGy7YRRIMTxXpVI4BGU16H4=" Cancel-Lock: sha1:npsBHOOrMbELD+PFvX6ntpWIhf4= X-Newsreader: Forte Agent 3.3/32.846 Bytes: 2854 On Wed, 29 Jan 2025 20:08:48 -0500, in comp.sys.ibm.pc.games.action, Spalls Hurgenson wrote: > >Over the past year, Sony has been quite aggressive pushing its >requirement that to play the latest PC ports of its games, a >Playstation.com account was required... even if it was just a >single-player experience. This came to a head with "Hellraisers 2" and >-after customer outcry about how they were adding this requirement >after the fact- were forced to retract. However, all their newer games >-- "God of War Ragnarok", "Last of Us Part II", "Spider-Man 2" and the >"Horizon Zero Dawn" all demanded an account be made if you wanted to >play. > >Needless to say customers were not happy (I know I wasn't) and >apparently it's had enough of an effect on sales that Sony has changed >its mind: if all your interested in is the single-player game, you can >now enjoy these games without the account. > > [It probably helped that there were mods that disabled > the requirement as well] > >You'll still need an account if you want achievements or multiplayer, >though. Not great, but an acceptable compromise. So good on Sony for >listening to its customers for once (although who knows if they'll >keep listening, or if they'll suddenly add the requirement back in >some future update.) > >While none of the affected games were on my 'must buy' list, they all >were on my, "maybe get when they're cheap enough, because why not?' >list... or would have been if not for that requirement. But now that >it's gone, I guess I can add them all back onto the wishlist. > >Give your customers what they want and you get more money. It's a >radical idea for a corporation to try. Do you think it will catch on? > 001AD976FCDE86F5B8FF3E63EF3A7F94E861975BA3 -- Zag This is csipg.rpg - reality is off topic. ...G. Quinn ('08)