Path: ...!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!eternal-september.org!.POSTED!not-for-mail From: candycanearter07 Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: What Have You Been Playing... IN FEBRUARY 2025? Date: Thu, 13 Mar 2025 19:40:03 -0000 (UTC) Organization: the-candyden-of-code Lines: 39 Message-ID: References: <4v7rsj5f9qq63ol008egoseqbl2buee7m3@4ax.com> <0ohrsjl5ba5pl58f1jsa7o40tt1ih0ek8a@4ax.com> <7uvtsj53f9sl2m4nk36r2sn99jbi1mh59l@4ax.com> Injection-Date: Thu, 13 Mar 2025 20:40:03 +0100 (CET) Injection-Info: dont-email.me; posting-host="3b44151c17b89102443f1879b9d6dabe"; logging-data="3982440"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX19E7HA+sxHeS7qDHXgMMJ15UZVO2PTGqupzYkHECK3W3w==" User-Agent: slrn/1.0.3 (Linux) Cancel-Lock: sha1:ttb282xXu4hENMaOHUgskSwPOT4= X-Face: b{dPmN&%4|lEo,wUO\"KLEOu5N_br(N2Yuc5/qcR5i>9-!^e\.Tw9?/m0}/~:UOM:Zf]% b+ V4R8q|QiU/R8\|G\WpC`-s?=)\fbtNc&=/a3a)r7xbRI]Vl)r<%PTriJ3pGpl_/B6!8pe\btzx `~R! r3.0#lHRE+^Gro0[cjsban'vZ#j7,?I/tHk{s=TFJ:H?~=]`O*~3ZX`qik`b:.gVIc-[$t/e ZrQsWJ >|l^I_[pbsIqwoz.WGA] wrote at 14:38 this Thursday (GMT): > On Wed, 12 Mar 2025 23:20:05 -0000 (UTC), candycanearter07 > wrote: > > > >> >>It doesn't help that companies are trying to end emulation, though. > > More precisely, they're trying to end emulation they don't control. > Because pretty much all the major players nowadays rely on emulation > for their old line-up. > > But regardless of what they (mostly Nintendo) want, emulation is not > going anywhere. It's been tested repeatedly in court, and so long as > no copyrighted code is used in the emulator, then they've no legal leg > to stop its distribution. And emulator developers have gotten VERY > good about clean-room recreations of hardware functions. Or at least, > they're gotten really good at dividing their code from any necessary > copyrighted code (e.g., the BIOS) that the user has to provide > themselves. > > As for the games themselves, well, they've perfect right to police the > distribution of those... although the cat is waaaaay out of the bag > for most of those at this point, so it seems comically pointless for > them to keep chasing it. But I can't fault them their attempts. > > (well, usually. Some games are impossible to buy and keeping those out > of public use for decades seems almost malicious... but a lot of the > better known stuff still has value (as in, people will pay to play > them if the games are available) so their shutting down the torrents > (or however kids distribute the games nowadays) doesn't bother me to > much. Hopefully, it stays that way, especially with the spotty coverage and subscription services. -- user is generated from /dev/urandom