Path: ...!weretis.net!feeder9.news.weretis.net!news.quux.org!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!eternal-september.org!.POSTED!not-for-mail From: candycanearter07 Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: What Have You Been Playing... IN FEBRUARY 2025? Date: Wed, 12 Mar 2025 23:20:05 -0000 (UTC) Organization: the-candyden-of-code Lines: 78 Message-ID: References: <4v7rsj5f9qq63ol008egoseqbl2buee7m3@4ax.com> <0ohrsjl5ba5pl58f1jsa7o40tt1ih0ek8a@4ax.com> <7uvtsj53f9sl2m4nk36r2sn99jbi1mh59l@4ax.com> Injection-Date: Thu, 13 Mar 2025 00:20:07 +0100 (CET) Injection-Info: dont-email.me; posting-host="71695ad854da230ba9e20eaf6240a0b9"; logging-data="3016697"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX190m1oi3vjczsloaF8FI8onbwIwQbtdx8BBx9dnsm3y4g==" User-Agent: slrn/1.0.3 (Linux) Cancel-Lock: sha1:1W6y/UWS+awzWB7XQXFtvq3I8W4= X-Face: b{dPmN&%4|lEo,wUO\"KLEOu5N_br(N2Yuc5/qcR5i>9-!^e\.Tw9?/m0}/~:UOM:Zf]% b+ V4R8q|QiU/R8\|G\WpC`-s?=)\fbtNc&=/a3a)r7xbRI]Vl)r<%PTriJ3pGpl_/B6!8pe\btzx `~R! r3.0#lHRE+^Gro0[cjsban'vZ#j7,?I/tHk{s=TFJ:H?~=]`O*~3ZX`qik`b:.gVIc-[$t/e ZrQsWJ >|l^I_[pbsIqwoz.WGA] wrote at 15:11 this Monday (GMT): > On Mon, 10 Mar 2025 15:40:18 +0100, H1M3M wrote: > >> >>Zaghadka wrote: >>> On Sun, 09 Mar 2025 10:16:10 -0400, in comp.sys.ibm.pc.games.action, >>> Spalls Hurgenson wrote: >>> >>>> On Sun, 09 Mar 2025 01:49:26 +0000, ant@zimage.comANT (Ant) wrote: >>>>> Zaghadka wrote: >>>> >>>> >>>>> Yes, I was serious. Ugh, passive LCDs. Yeah, I didn't like those on >>>>> computer screens. Hence I preferred CRT back then. >>>> >>>> >>> [snip] >>> >>>> But even the Gameboy's competitors -like Sega's >>>> GameGear and the Atari Jaguar- languished on the shelves partly >>>> because they opted for better, battery-hungry screens. In almost every >>>> respect, the GameGear was a far, far better machine than the Gameboy, >>>> but its 6 AA batteries lasted 3 hours, compared to the 15 hours for >>>> the two AA batteries in the Gameboy. Sure, that meant that, with the >>>> GameBoy, you were stuck with only monochrome color, but you were >>>> 'stuck' with it for 15 times the length of time it would take to power >>>> a GameGear. >>>> >>> Yeah. Nintendo made the right choice. The GameGear had an amazing >>> experience, but the backlight was too power hungry. Nintendo was right; >>> battery life was more important. I had a Gameboy. It lasted forever >>> because it was a simple, tiny, unlit LCD. >>> >>> Most people don't even know what a Jaguar is, because Atari was no longer >>> a player in consoles. Started its plummeting decline around the 7800. >>> >>> Does anyone even remember the benighted Lynx? You didn't. That was the >>> Gameboy contemporary, and it also made the mistake of backlighting. The >>> Jaguar was years later. They should have taken Nintendo's example to >>> heart by that time. ;^) >>> >>This is the end of the chain, so I suppose it will be more readable here. >> >>I have had up to three GBAs over the years, but nowadays all I have left >>is a GB Micro, and let's face it: 20 years after buying it, presbyopia >>is starting to become a problem with a 2 inches screen. I am fine with >>playing those on a modded 3ds with the bare metal gba firmware, but >>after Deck and Switch it's hard to go back. > > And what's the point anyway; emulation has gotten so good that unless > you're a die-hard retroist or are trying to speed-runs on authentic > hardware, you might as well just use an emulator and give yourself all > the advantages thirty years of tech- and game-development offer. With > things like upscaling, save-states and better controls, it's just a > better experience to emulate it on modern hardware. > > Which isn't to say I have total disdain for original hardware (anyone > looking into my study filled with old computers and gaming consoles > will be able to tell you that!) but those aren't the machines I use to > actively PLAY the old games on (unless absolutely necessary). But > there's something to be said about experiencing the 'old tech' every > now and again; the loud whir of the fans, the crunky static of old > sound-cards, the agony of a BSOD or having to blow on the cartridge* > to get it to load. > > But for actual play-throughs? Use an emulator. > > > > > > * don't blow on your cartridges; the moisture in your breath does them > no favors. ;-) It doesn't help that companies are trying to end emulation, though. -- user is generated from /dev/urandom