Path: ...!local-3.nntp.ord.giganews.com!Xl.tags.giganews.com!local-4.nntp.ord.giganews.com!news.giganews.com.POSTED!not-for-mail NNTP-Posting-Date: Mon, 10 Mar 2025 22:39:20 +0000 From: Spalls Hurgenson Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: Star Wars Outlaws is buggy! Date: Mon, 10 Mar 2025 18:39:15 -0400 Message-ID: References: X-Newsreader: Forte Agent 2.0/32.652 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 79 X-Usenet-Provider: http://www.giganews.com X-Trace: sv3-2g3u8BCJ06tFH/2xJemZ06cnbb5jiMs7MVlO18MOLirtMQNfco8z4HVKkpMWfToc8Fnrgm2vYapFbIB!TdEx+Jm9Vm0HCjkxThc9M2Zi04F84hhsb9qeaT3XddSnjgLvklo3I+uwGNY5tw4mL4Ksbuyp X-Complaints-To: abuse@giganews.com X-DMCA-Notifications: http://www.giganews.com/info/dmca.html X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly X-Postfilter: 1.3.40 Bytes: 4542 On Mon, 10 Mar 2025 11:33:21 -0500, Zaghadka wrote: >On Sun, 09 Mar 2025 15:29:04 -0400, in comp.sys.ibm.pc.games.action, >Spalls Hurgenson wrote: > >>So playing "Star Wars: Outlaws", the >>Ubisoft open-world game, is something of an eye-opener for me. It is >>by far the buggiest game I've played in _years_, if not ever. > >Wait. What? Why would you do that? It's Ubisoft. Bethesda has "buggy open >world" trademarked and then patented as a game mechanic. (USPO #32768: >"Open world game with annoying or gamebreaking bugs that will later be >fixed by the community") Heh. Although the biggest fault I have with Bethesda isn't so much that their games are buggy, but that their games have the same bugs over and over again because they keep reusing the same engine. Given the size and complexity of their worlds, too, those bugs are more forgivable. There's a lot of emergent behavior and unexpected player opportunity that makes Bethesda games a lot easier to break. "Outlaws" is a much simpler game, with much less involved quests. The fact that my discovering a location prior to starting the quest that sends me there invalidates the entire quest is absolutely moronic for an open-world game. All the moreso since Ubisoft makes almost four times the revenue of Bethesda/Zenimax (Zenimax revenue 2023: $510m USD, Ubisoft revenue 2023: $1,900m USD). Ubisoft can afford to take their time fixing their bugs. ;-) But even at its worst, I never had as bad an experience with a Bethesda game as I'm having with outlaws. Yesterday I fast-travelled to a city and it loaded me underneath the terrain. Had to force-quit the app again because the ESC wouldn't open the menu to quit normally. It's embarrassingly bad. >I bet Outlaws isn't moddable either, since Bethesda owns the IP for that. There are mods for "Star Wars: Outlaws"* on nexusmods, so you'd lose that bet. There's no workshop page on Steam though, and I've no idea how difficult or not Ubisoft makes modding the game. I'd wager Bethesda games are easier to mod, though, if only because people have such long familiarity with the engine. ;-) The few mods on Nexus for "Star Wars: Outlaws" are fairly routine; various reshades and graphic tweaks, a few texture updates, some changes to how the camera works, or tweaking the weapons. I don't think there's really anything that's stopping more complicated mods, except that people aren't as familiar with the engine (and it's only been several months since the game came out), and that there just isn't much excitement about the game to begin with. >I am truly sorry you got a poor game experience though. I tend to dodge >Ubi unless it's on a console or they're giving it away, myself. Generally, I don't have _bad_ experiences with Ubi-games. They aren't bug-free, but the problems are usually fairly minor. A bigger reason I have to avoid their games is that they're all the same. "Star Wars: Outlaws" isn't really any different in that respect, but I had to give it a try regardless, simply because of its license. I'm not proud of my addiction to Star Wars games, but it's something I've learned to live with. ;-) * I refuse to call it just "Outlaws" because that name is reserved for LucasArt's seminal 1997 western-themed first-person shooter, and it doesn't deserve to be associated with Ubi-trash ;-)