Path: ...!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!eternal-september.org!.POSTED!not-for-mail From: Justisaur Newsgroups: comp.sys.ibm.pc.games.rpg Subject: Re: Looking for MMORPG... Date: Thu, 13 Mar 2025 07:24:53 -0700 Organization: A noiseless patient Spider Lines: 39 Message-ID: References: <20253521@f148.n2.z21.fsxnet> MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8; format=flowed Content-Transfer-Encoding: 8bit Injection-Date: Thu, 13 Mar 2025 15:24:54 +0100 (CET) Injection-Info: dont-email.me; posting-host="8630582371d5611980405f1a410f698f"; logging-data="3508919"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX1/9znolq6QKIu+xFPCy+cD3ICwtwkuUa4Q=" User-Agent: Mozilla Thunderbird Cancel-Lock: sha1:VX0arOk8N6/kW2tL/j2JLfxkTDw= In-Reply-To: Content-Language: en-US Bytes: 2298 On 3/8/2025 1:35 AM, Xx/v]andrak|≡xX wrote: > Justisaur wrote: >> On 2/2/2025 8:53 PM, Martin Kazmaier wrote: >>> That can be played without crafting or resource management. I just >>> want to >>> slay some monsters and go on non-complicated adventures! >>> >> >> Unfortunately crafting is here to stay.  It was in Ultima Online, >> Everquest etc.  Original City of Heroes didn't have any but of course >> they added it, and the Homecoming revival does, though I didn't find >> it too onerous. >> >> That's pretty much all I can ask for anymore, crafting that isn't too >> annoying.  IIRC Fallout '76 isn't bad, it's not a fantasy MMO though. >> Warframe's not bad (though grinding eventually becomes so, but you got >> a good 6-9 months before I found it too annoying.) >> >> Even with crafting it can be avoided in most if not all of them, just >> grind for money/items and pay someone for their crafting.  That's what >> makes it an MMO. >> > > > Am I sinful for enjoying PvP?  Because that's what makes it an MMO to me. "EEEEEEEEEEEEEEEEEEEEE!" *points finger* "BadRedMan!" -- -Justisaur ø-ø (\_/)\ `-'\ `--.___, ¶¬'\( ,_.-' \\ ^'