Path: news.eternal-september.org!eternal-september.org!feeder3.eternal-september.org!fu-berlin.de!uni-berlin.de!individual.net!not-for-mail From: Tahitian pearl Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: I bought Avowed at full price, for feks sake Date: Sun, 23 Feb 2025 16:39:58 -0600 Lines: 33 Message-ID: References: <5d52bc66c912df18d514ed54eb1979b0cf3d394f@i2pn2.org> Mime-Version: 1.0 Content-Type: text/plain; charset=UTF-8; format=flowed Content-Transfer-Encoding: 8bit X-Trace: individual.net h2xoNZdqH4j3tFYtxFobXAZ0iwFiWhyuj4lqcghWMPF+YgEBjL Cancel-Lock: sha1:KgBvS6VAKpisOwWXy3l12TuuALo= sha256:5h1Wp5GKmND3KcTYsWoBiWQnrojTmNc9I4M6LhDW3Q0= User-Agent: Mozilla/5.0 (Windows NT 10.0; WOW64; rv:128.0) Gecko/20100101 Firefox/128.0 SeaMonkey/2.53.20 In-Reply-To: Justisaur wrote: > On 2/22/2025 9:43 AM, Justisaur wrote: >> On 2/20/2025 5:20 PM, Rin Stowleigh wrote: > >>> It also has bugs..  pretty severe if you go wandering about the map, >>> climbing rocks and such.  You get into bad terrain clipping shit that >>> quickly lets you know the game patches aren't ready for that. > >>  Have to wait to see if modding will be available. > > Follow up on this.  It's made in UE5 which is apparently unfriendly to > mods, or at least hasn't been around long enough for modders to learn > how to mod it, from what I've read give it at least 2 years and maybe > they'll figure something out. > > The devs have stated they aren't going to make any modding tools for > this game either. > > So it's unlikely mods will fix any of the bugs or the manly women for a > long time.  I can wait to see if they do. > > I think I also read something about Bethesda possibly going to UE5 for > their next Elder Scrolls game as well.  I don't think that'll go over > well either. > The good thing about this is it will be mainstream. The errors I have in Skyrim astound me - how could these get past production? It's probably from Win 11. -- No heebies, creepies or hallucinogenics It's the height of paranoia Male, white, mid-to-late thirties