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From: Ubiquitous <weberm@polaris.net>
Newsgroups: rec.games.frp.dnd
Subject: Re: NPC classes
Date: Tue, 02 Apr 2024 11:38:41 -0400
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spallshurgenson@gmail.com wrote:

>One of the problems I've found with 'classing' NPCs is that it leads
>to power creep. The king has to be a level 15 warrior, the blacksmith
>is 4th level rogue, etc. etc. Superficially this makes sense, except
>D&D classes are largely ranked around their combat effectiveness, and
>that's not the only way to achieve power. So I try to avoid giving
>levels and classes to the NPCs.

I found the comcept of "NPC classes" interesting in 3.x edition, but a lot of 
time it was better to just give them a couple "real" classes to make them 
more dangerous to the PCs.

I'd hate to meet a 20th level epic baker (expert), tho! :-D

--
Let's go Brandon!