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From: Justisaur <justisaur@yahoo.com>
Newsgroups: rec.games.frp.dnd
Subject: Re: New DnD products from LEGO and... Converse?
Date: Tue, 9 Apr 2024 14:55:05 -0700
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On 4/9/2024 8:01 AM, Spalls Hurgenson wrote:
> On Tue, 9 Apr 2024 10:00:10 +0200, Kyonshi <gmkeros@gmail.com> wrote:
>> On 4/8/2024 5:10 PM, Justisaur wrote:
>>> On 4/6/2024 11:06 AM, Kyonshi wrote:
> 
> 
>>>> Just came across this: Dungeons and Dragons Hero's Potion of Power
>>>> https://dice.camp/@monsterfight5e/112225397406824778
> 
>>> Interesting they're using the TSR Mentzer Basic D&D art and logo.
> 
>> It is rather iconic I think. More iconic that most other DnD art lately.
> 
> Well, you can't go wrong with classic Elmore art. The new stuff tends
> to be more... cartoony, I suppose. More comic-book. It has softer
> lines and more curves. I preferred the grittier artwork used by
> Elmore, Caldwell, Easley and the rest. They had sharp lines and all
> these little details that made the visuals a delight to stare at as
> you picked out all the tiny particulars.
> 
> That art really helped set the tone for the sort of campaigns I liked
> to play: games which focused on strategy and preparation, where
> details mattered, where not having that ten-foot pole could doom your
> party (and how getting that pole through the dungeon was a real
> concern!). Modern games tend to be more relaxed in terms of
> preparation, more focused on the action and powering up the PCs. You
> know: more comic-book.
> 
> Which is all fine, it's just not the sort of game I enjoy. But it goes
> to show how the artwork can influence the style of the game.

That explains why I like 1e art, Trampier and Otis particularly.  Some 
of it is humorous, some of it looks thrown together, some like a 
psychedelic trip, much of it weird, but some just has a je ne sais quoi 
rawness that really grabs me.

Just how I like to run a game.

-- 
-Justisaur

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