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From: Kyonshi <gmkeros@gmail.com>
Newsgroups: rec.games.frp.dnd
Subject: Re: OneDnD seems to mainstream psionics
Date: Thu, 23 May 2024 12:28:40 +0200
Organization: Campaign Wiki
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On 5/23/2024 9:57 AM, Ubiquitous wrote:
> In article <v0gdb2$3o4p8$1@dont-email.me>, justisaur@yahoo.com wrote:
>> On 4/26/2024 1:52 AM, Kyonshi wrote:
>>> On 4/25/2024 11:43 PM, Justisaur wrote:
>>>> On 4/25/2024 10:57 AM, Kyonshi wrote:
>>>>> On 4/25/2024 6:16 PM, Spalls Hurgenson wrote:
> 
>>>>> Don't forget warlocks, which didn't use to be a thing but now are. On
>>>>> the other hand it sounds as if those they want to have are just
>>>>> variations on fighters and thieves instead of proper psions.
>>>>
>>>> Warlocks and Sorcerers were both added in 3.5e  I liked the iterations
>>>> in that edition much better.  They both feel like they should be
>>>> sub-classes and in optional books.  Do you really need 3 charisma
>>>> based arcane full caster base classes in the PHB?  Heck there's only 2
>>>> full physical classes.
>>>
>>> Warlocks were introduced in 3.5? Must have missed that, but I got
>>> disinterested about that edition pretty quick. I burned out on 3e back
>>> in the day and got completely turned off when 4e came around. That's
>>> when I shifted to older editions.
>>
>> Complete Arcane player's handbook. I did have someone play it.  It felt
>> very underpowered, but it had a lot more sustain with eldritch blast
>> than wizards.  It's much better balanced in 5e
> 
> If memory serves, Warlocks in 3.x could cast Eldritch Blast whenever they
> wanted, a rule a min-maxer friend of mine used for his PCs.
> 
If I remember well the Eldritch Blast was just an option. One that 
overshadowed all the other possibilities, which is why they made it the 
main feature for the next edition.